Indigo Renderer 3.4.6
Re: Indigo Renderer 3.4.6
Can the ability to resume from the pigs files be added in the future, It seems to me more logical instead of igs files.
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Re: Indigo Renderer 3.4.6
Pigs is nothing more then a compressed igs, but beware because you can already resume them, if you put *.pigs it will then appear all pigs and procede as desired.maleemk wrote:Can the ability to resume from the pigs files be added in the future, It seems to me more logical instead of igs files.
Re: Indigo Renderer 3.4.6
Indigo Renderer 3.4.6
Blender 2.6.3.17 r49666
Blendigo 3.4.7.1
It seems that I can't get a slave to use it's GPU raw power?
MASTER SYSTEM
- Dell XPS9100 - i7-980X
- GeForce GTX670 - using Cuda
NETWORK SLAVE
- Dell XPS9100 - i7-980
- ATI Radeon HD 4350
Rendering a scene with master only using Path (CPU) gives me a SPP of around 1500K SPP.
Rendering a scene with master only using Path (GPU) gives me a SPP of around 2600K SPP.
Rendering a scene with master and the slave using Path (GPU) gives me a SPP of around 4000K SPP (Slave advertise 1400SPP average). Looking at the slave console, I am getting the following message : (Warning: GPU mode requested but no appropriate device found, reverting to CPU mode.)
I went and bought another GeForce GTX670 and installed it in my slave (I could have fixed the drivers but needed raw power anyway). I ended up with :
MASTER SYSTEM
- Dell XPS9100 - i7-980X
- GeForce GTX670 - using Cuda
NETWORK SLAVE
- Dell XPS9100 - i7-980
- GeForce GTX670 - using Cuda
Rendering a scene with the slave still gives me a SPP of around 4000K SPP (Slave advertise 1400SPP average).
Looking at the slave console, I am getting the following message : (Using CUDA device 'GeForce GTX 670') which does not make any sense since it gives me the same SSP as if it was not using it's GPU.
_____
Another thing I noticed.... When starting Indigo slave within a Windows Terminal Service session, CUDA driver cannot be found. Indigo probably looks within the terminal service session... Could it be related? I am still getting the 1400SPP when starting Indigo slave locally on the slave!!!
Please help, I really need the speed!
Blender 2.6.3.17 r49666
Blendigo 3.4.7.1
It seems that I can't get a slave to use it's GPU raw power?
MASTER SYSTEM
- Dell XPS9100 - i7-980X
- GeForce GTX670 - using Cuda
NETWORK SLAVE
- Dell XPS9100 - i7-980
- ATI Radeon HD 4350
Rendering a scene with master only using Path (CPU) gives me a SPP of around 1500K SPP.
Rendering a scene with master only using Path (GPU) gives me a SPP of around 2600K SPP.
Rendering a scene with master and the slave using Path (GPU) gives me a SPP of around 4000K SPP (Slave advertise 1400SPP average). Looking at the slave console, I am getting the following message : (Warning: GPU mode requested but no appropriate device found, reverting to CPU mode.)
I went and bought another GeForce GTX670 and installed it in my slave (I could have fixed the drivers but needed raw power anyway). I ended up with :
MASTER SYSTEM
- Dell XPS9100 - i7-980X
- GeForce GTX670 - using Cuda
NETWORK SLAVE
- Dell XPS9100 - i7-980
- GeForce GTX670 - using Cuda
Rendering a scene with the slave still gives me a SPP of around 4000K SPP (Slave advertise 1400SPP average).
Looking at the slave console, I am getting the following message : (Using CUDA device 'GeForce GTX 670') which does not make any sense since it gives me the same SSP as if it was not using it's GPU.
_____
Another thing I noticed.... When starting Indigo slave within a Windows Terminal Service session, CUDA driver cannot be found. Indigo probably looks within the terminal service session... Could it be related? I am still getting the 1400SPP when starting Indigo slave locally on the slave!!!
Please help, I really need the speed!
Re: Indigo Renderer 3.4.6
Ok, I made some more tests...
I tried rendering a scene locally on the slave. Using Path CPU I am getting 780SPP. Using GPU I am getting 1520SPP. I can also confirm that my GPU goes through the roof (96% usage) while rendering and goes back down to 2% usage when I stop Indigo.
This confirms that my GPU works fine on the slave... So why I don't see the difference on the Master while using a slave?
I tried rendering a scene locally on the slave. Using Path CPU I am getting 780SPP. Using GPU I am getting 1520SPP. I can also confirm that my GPU goes through the roof (96% usage) while rendering and goes back down to 2% usage when I stop Indigo.
This confirms that my GPU works fine on the slave... So why I don't see the difference on the Master while using a slave?
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