Indigo 2.2.7

General News and accouncements regarding the Indigo render engine
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Zom-B
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Re: Indigo 2.2.7

Post by Zom-B » Thu Nov 12, 2009 2:24 pm

OnoSendai wrote:The renderer settings panel is now detachable - it can be disconnected from the main GUI window and dragged around, or it can be 'docked' back on the main GUI window.
Yes a great new feature :)

Anyway, for high Res renderings, with zoom @ 100%, putting the Gui to top or bottom cuts the image so you can't scroll down to the absolute top/bottom anymore...

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Jambert
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Re: Indigo 2.2.7

Post by Jambert » Thu Nov 12, 2009 10:08 pm

Ono,I have an idea about animation rendering. Would be nice if we could choose between "open file" and "open folder".

thx

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Re: Indigo 2.2.7

Post by djegoo » Thu Nov 12, 2009 10:40 pm

http://www.indigorenderer.com/forum/vie ... 0&start=15

here is a descritption of the Exit portal+simple PT issue.

unfortunately we posted it in skindigo that s why you don t know.

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Pibuz
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Re: Indigo 2.2.7

Post by Pibuz » Thu Nov 12, 2009 11:38 pm

OnoSendai wrote:
Pibuz wrote:Thank you Nick!
Any news about the simple-PT/exit portals issue?
which issue?
http://www.indigorenderer.com/forum/vie ... 0&start=15

EDIT: sorry, djegoo already pointed that out

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Re: Indigo 2.2.7

Post by Zom-B » Fri Nov 13, 2009 1:06 am

OnoSendai wrote:
rgigante wrote:Hi guys,

is it wanted not to have anymore the settings panel as part of the GUI? or is it a bug?

Take care and thanks!

Riccardo
I'm not quite sure what you mean here Riccardo.
The renderer settings panel is now detachable - it can be disconnected from the main GUI window and dragged around, or it can be 'docked' back on the main GUI window.

The Resolution Panel now only appears after you loaded a scene.

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Re: Indigo 2.2.7

Post by Zom-B » Fri Nov 13, 2009 1:11 am

LLVM 2.6 is out since October.... any chance to get it integrated into the 64it build, or at least have the 32bit build updated for optimal performance??!

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Pibuz
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Re: Indigo 2.2.7

Post by Pibuz » Fri Nov 13, 2009 1:29 am

Ok Ono, some ideas after having tested this new version:
1. Should it be possible to enable the F11 button to have a fullscreen mode activated while Indigo is running? F11 again would restore the "windowed" version;
2. A tiny "bug" that bothers me (..I am VERY picky): when I move the "render settings" window, the ongoing render isn't centered in the available area;
3. Maybe a little "Minimize" icon could be added to the "render settings" window, near the existing "separate window";
4. I rendered a simple image which only had one light layer, I saw that the light layer panel is centered; I think that stacking the layers always from up to down would look a little better, so if you have one layer it would always appear in the upper part of the window.

They're only silly requests, Ono. Indigo is just amazing, so one can be picky only with tiny things..

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Re: Indigo 2.2.7

Post by Zom-B » Fri Nov 13, 2009 1:57 am

Pibuz wrote:They're only silly requests, Ono. Indigo is just amazing, so one can be picky only with tiny things..
I think its a compliment to the GUI if you "only" have some tiny requests ;-)
Sems like the main "big" issues are done...

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Re: Indigo 2.2.7

Post by psor » Fri Nov 13, 2009 3:22 am

What I'd like to see is "zoom image to mouse position". Right now it's getting very annoying to
always have to scroll to what I want to see. Thanks! :D ;)






take care
psor

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Whaat
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Re: Indigo 2.2.7

Post by Whaat » Fri Nov 13, 2009 10:28 am

nice fixes and improvements, ono! The new exponential display period is perfect! Just what I wanted!

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Re: Indigo 2.2.7

Post by djegoo » Fri Nov 13, 2009 1:21 pm

(post i deleted because problem was solved, i tried in lower Resolution and it seems that i needa buy some memory.)
Last edited by djegoo on Fri Nov 13, 2009 11:51 pm, edited 1 time in total.

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djegoo
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Re: Indigo 2.2.7

Post by djegoo » Fri Nov 13, 2009 1:27 pm

post deleted for the same reason as above
Last edited by djegoo on Fri Nov 13, 2009 11:52 pm, edited 2 times in total.

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CTZn
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Re: Indigo 2.2.7

Post by CTZn » Fri Nov 13, 2009 2:40 pm

I think this happens when camera aperture mode was enabled in the exporter and that you tick post process mode in Indigo's GUI.

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djegoo
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Re: Indigo 2.2.7

Post by djegoo » Fri Nov 13, 2009 3:48 pm

hi. thanks for the help but i tested with "aperture diffraction" checked and unchecked, both work with the last scene i posted. it seems that i have this problem only with medium~large scenes. maybe i don t have enough memory?
i think it is probable, since i only did low res renders, and this happened only since i ve been able to do larger renders : this one is 1200x1600 whereas i used to be limited to the 0.7 Mp before. i m going to check again on other scenes.

EDIT: yes, i need to buy some RAM :) ooh the shame :(
Last edited by djegoo on Fri Nov 13, 2009 11:53 pm, edited 1 time in total.

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Re: Indigo 2.2.7

Post by PureSpider » Fri Nov 13, 2009 9:17 pm

Yes I think it's because of the additional RAM aperture diffraction uses when enabling it.

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