Indigo 1.0.7

General News and accouncements regarding the Indigo render engine
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Camox
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Post by Camox » Thu Feb 28, 2008 8:08 am

Thanks Ono !!! :D

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pixie
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Post by pixie » Thu Feb 28, 2008 9:25 am

Thanks you! :-)

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SmartDen
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Post by SmartDen » Thu Feb 28, 2008 10:32 am

Ono, i think it's time to update 'Indigo General News' section

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psor
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Post by psor » Thu Feb 28, 2008 11:02 am

Thanx Nik! :mrgreen:


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Big Fan
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Post by Big Fan » Thu Feb 28, 2008 8:23 pm

nik, seems to be a problem with ring and blur code being accepted by indigo... could be just me though :roll:

:D it was :D wooops... missing a > funny thing is I looked and looked and didnt spot it <old age> :wink:
Last edited by Big Fan on Thu Feb 28, 2008 9:16 pm, edited 2 times in total.

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suvakas
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Post by suvakas » Thu Feb 28, 2008 8:27 pm

Thank you Ono !

For some reason the checker test scene looks quite blurry when I render it using the default settings. Does this kind of sharpness comes after a while when there are enough samples? I waited till 800+ samples, but it still looked blurry. Sure wasn't as sharp as the example images. Rendering time too short?

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filippo
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Post by filippo » Thu Feb 28, 2008 8:56 pm

wonderfull work.....
filippo
2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb

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OnoSendai
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Post by OnoSendai » Thu Feb 28, 2008 10:37 pm

suvakas wrote:Thank you Ono !

For some reason the checker test scene looks quite blurry when I render it using the default settings. Does this kind of sharpness comes after a while when there are enough samples? I waited till 800+ samples, but it still looked blurry. Sure wasn't as sharp as the example images. Rendering time too short?
What super sample factor did you use?
Can you post the render?

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OnoSendai
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Post by OnoSendai » Thu Feb 28, 2008 10:49 pm

Added link to 64 bit build to first post.
Note that EXR support is still disabled for 64 bit build.

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suvakas
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Post by suvakas » Thu Feb 28, 2008 10:51 pm

I used the defaults that came with the zip. I just unpacked the zip and rendered the checker_antialias_test.igs
I think the SS is 2 in the ini?
Don't have the image at work and I'm currently on a very slow workstation.

[edit]
There is also a chance, that my eyes were playing tricks on me. :) I've been working long lately and it was also very late yesterday. Those checker patterns can transform into a monster late at night. I will test it again today.

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suvakas
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Post by suvakas » Thu Feb 28, 2008 11:19 pm

Ok. I know from where the blurriness comes from.
It's the aperture diffraction. If I turn it off, then the output is clear and sharp, but with a.diff on it's kind of blurry.
Is it normal? Is that what a.diff does?
Attachments
aperture_diffraction=on.png
aperture_diffraction=on.png (342.79 KiB) Viewed 5075 times
aperture_diffraction=off.png
aperture_diffraction=off.png (346.78 KiB) Viewed 5074 times

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OnoSendai
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Post by OnoSendai » Thu Feb 28, 2008 11:22 pm

Yes, aperture diffraction will cause blurring like that, but only with very small apertures.

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psor
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Post by psor » Thu Feb 28, 2008 11:24 pm

I would agree with Nik, because from my POV it overrides the f-stop.
As far as I can tell it changes the aperture size like f-stop does.

Am I right Nik? :?




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OnoSendai
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Post by OnoSendai » Thu Feb 28, 2008 11:28 pm

Hmm?
aperture diffraction is an effect that causes a diffraction pattern on the camera sensor, due to (wave) diffraction through the camera aperture. The smaller the aperture, the greater the diffraction.

p.s. Change your bug animation Psor or I'll ban you :twisted: :)

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suvakas
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Post by suvakas » Thu Feb 28, 2008 11:38 pm

Gotcha. I thought so. Thanks.

lol@bug animation

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