Search found 13 matches

Search found 13 matches • Page 1 of 1
by Conz
Sun Nov 25, 2007 6:38 am
Forum: Blender
Topic: Laser Light
Replies: 21
Views: 11597

Hmm ... every specular material in the beam produces some problems. I have now a little bit complexer test. The light divider are blended materials (blend01, blend02) - mirror / null. I have used 75% null and 25 % mirror to get a 50% / 50% division. (visually) :?: I have no specular tests online! Th...
by Conz
Sun Nov 25, 2007 12:07 am
Forum: Blender
Topic: Laser Light
Replies: 21
Views: 11597

I have changed only the material. All other settings are the same. 25m rendering on 3 PCs. After such a time it should look better. I'll try it with the phong and higher IOR. EDIT: Yes! With a phong and IOR 100 I get a nice reflection. Thank you :!: Image after 6 minutes (I have changed only the mir...
by Conz
Sat Nov 24, 2007 10:30 pm
Forum: Blender
Topic: Laser Light
Replies: 21
Views: 11597

Thank you for your help, but it doesn't work with a nontransparent Specular. Indigo starts to produce a lot of errors. :( Could you point me to some documentation of the "peak light"? And yes I know that the laser is only a fake and not parallel, but for testing and my needs it's more than enought. ;)
by Conz
Sat Nov 24, 2007 9:19 pm
Forum: Blender
Topic: Laser Light
Replies: 21
Views: 11597

I'm testing some laser beams, too. The beam looks correct, but how can I create a mirror which reflects the beam 100%?
In this test the mirror is a phong material with exponent 1,000,000 and ior 1.0.

Or can I stop my tests - indigo can't archive this effect?
by Conz
Mon Nov 19, 2007 6:33 am
Forum: Indigo General Stuff
Topic: Problem: Blended material to null
Replies: 8
Views: 5666

CTZn wrote:...
That's a known issue Conz,
ok, thank you.

Yes I agree, the first sample picture was not clear enought.
by Conz
Mon Nov 19, 2007 4:36 am
Forum: Indigo General Stuff
Topic: Problem: Blended material to null
Replies: 8
Views: 5666

Some clear rendering. The diffuse material is now red.
by Conz
Mon Nov 19, 2007 3:49 am
Forum: Indigo General Stuff
Topic: Problem: Blended material to null
Replies: 8
Views: 5666

OnoSendai wrote:Looks alright to me, where's the problem?
EDIT: Null material is not transparent with bidir on. Try your grass tutorial with bidir on.

CTZn was right. The problem was the bidir. (Thanks for your help)
I have rendered it now with Metropolis only and it's looks ok.

Here's the Metropolis render:
by Conz
Mon Nov 19, 2007 3:35 am
Forum: Indigo General Stuff
Topic: Problem: Blended material to null
Replies: 8
Views: 5666

Problem: Blended material to null

Hi, I'm testing the way to use "alpha maps". I have blended a white diffuse material with a null material. The shadow looks good, but the null material is rendered as a gray material. the code: <material> <name>null</name> <null_material/> </material> <material> <name>Material.001</name> <diffuse> <...
by Conz
Tue Nov 13, 2007 9:27 am
Forum: Blender
Topic: Blendigo for v1.0
Replies: 176
Views: 73721

Hi SmartDen, I would have some suggestions, too. 1. Change "Blend map" in "Blended material" to a relative path. (Like other albedo maps) 2. A file selector for nkdata. (not only a text field, could take only the filename without a path) 3. A textfield to expand the execution code for indigo. (for p...
by Conz
Mon Nov 12, 2007 11:29 am
Forum: Indigo News and Announcements
Topic: Indigo 1.0.3
Replies: 47
Views: 34869

... I've no idea, what you mean with "Final Gathering" but you *can* use only glowing objects to light a scene. ("Mesh emitter") Your specular+phong is definately better as specular+diffuse ;) try to make the specular transparent ;) You also could try to blend the specular with a diffuse transmitte...
by Conz
Mon Nov 12, 2007 10:20 am
Forum: Indigo News and Announcements
Topic: Indigo 1.0.3
Replies: 47
Views: 34869

I'm exploring indigo for some days now and have found a bug. If you blend a specular material with a textured (albedo) diffuse, than some photons are tunneling the object. Without a texture the blend material works like expected. Here is a blend material specular/diffuse (without albedo) after 25 mi...
by Conz
Mon Nov 12, 2007 9:22 am
Forum: Website & Community Forum
Topic: how would you like to see this forum improved?
Replies: 13
Views: 13650

I'm a reader in this forum for some days, but never created an account. But now i found a bug in indigo, but searched for "hours" to register. ;) With a click on "post" i found a way to register. But that was not intuitive. With the link in the registration mail I jumped to the webpage and discovere...
by Conz
Mon Nov 12, 2007 9:07 am
Forum: Website & Community Forum
Topic: how would you like to see this forum improved?
Replies: 13
Views: 13650

Hi,
my first post. I would suggest to place a link to register and to login inside the Forum. Not only on the webpage.
Search found 13 matches • Page 1 of 1