Search found 10 matches

Search found 10 matches • Page 1 of 1
by ianammo
Mon Nov 26, 2007 6:41 pm
Forum: Finished Artwork
Topic: Wine Cellar Plus...
Replies: 13
Views: 16015

Wine Cellar Plus...

Still working on my Poser to Indigo workflow. Scene set up in Poser, exported to OBJ and hand edited IGS file for camera/lights/textures... The wine Cellar was a DAZ 3D weekly freebie, and the "plus" is DAZ 3D Victoria 4 model. Next time I'll get a bit more creative with models and scene set-up, thi...
by ianammo
Wed Aug 08, 2007 7:06 pm
Forum: Indigo News and Announcements
Topic: Indigo 0.9 test 4 experimental 64-bit build
Replies: 36
Views: 30505

Argh! - I got all excited but it doesn't want to run for me - are there some new dependencies that I mightn't have installed? I'm running Windows XP Professional x64 edition with SP2. No problems with the 32 bit builds, but when I start this build I get: "The System cannot execute the specified prog...
by ianammo
Wed Jun 06, 2007 3:59 pm
Forum: Works in Progress
Topic: Woman in Red
Replies: 22
Views: 13162

Okay, ended up scaling down her hands, and reposing slightly, turned the supersampling back up to 2 and let it render overnight... Also, her eyes are specular, but the skylight doesn't pick this up well. As this was originally just a test to see how easily I could bring across Poser characters into ...
by ianammo
Tue Jun 05, 2007 5:44 pm
Forum: Works in Progress
Topic: Woman in Red
Replies: 22
Views: 13162

BbB,

It's a Xeon 5160 (3.0 Ghz Dual Core, 1333Mhz Bus, 4 GB 667Mhz Quad Channel RAM), running Windows XP x64.

So, no, it's not alien... :wink:
by ianammo
Tue Jun 05, 2007 5:27 pm
Forum: Works in Progress
Topic: Woman in Red
Replies: 22
Views: 13162

Okay,
- Changed the hair
- Opened her eyes a bit more, and lightened them up
- changed the pose (less neck twist, moved shoulder/arm)
- did her nails
- made the dress shiny
- changed the lighting slightly

Still rendering at the moment (2hrs and counting), but thought I post for further comments...
by ianammo
Tue Jun 05, 2007 8:55 am
Forum: Works in Progress
Topic: Woman in Red
Replies: 22
Views: 13162

Thanks for the comments: - I'll see what I can do about the eyes - I might need to change the lighting - I've done a test with meshlligts, and the eyes pick up the hightlights better - they seem to wash out with the skylight. - The hair - still needs some work - the grey is a highlight on the textur...
by ianammo
Mon Jun 04, 2007 5:39 pm
Forum: Works in Progress
Topic: Woman in Red
Replies: 22
Views: 13162

Woman in Red

Playing around with a scene brought across from Poser. Exported to .OBJ and hand-edited XML :shock: Eye surface/windows are specular, currently everything else is diffuse, except hair/eyelashes and lace on dress are diffuse/null blends. Skylight illumination. Rendered for ~4 1/2 hours, no postwork.
by ianammo
Fri May 25, 2007 9:59 pm
Forum: Bugs and Requests
Topic: UV Texture Coordinate Problem
Replies: 7
Views: 6419

Well, I wrote a quick and nasty program to move the uv coordinates in my .obj file... I had to push anything between 0 and 0.05 up before the edge started to go away. I assume this would be dependant on texture map resolution, which makes it harder to work around... :( Also, how about some different...
by ianammo
Wed May 23, 2007 10:02 am
Forum: Bugs and Requests
Topic: UV Texture Coordinate Problem
Replies: 7
Views: 6419

Manitwo - In the full image, you don't need to tilt the camera down - I might have to give her some clothes before I post the final image :oops:
by ianammo
Tue May 22, 2007 9:57 pm
Forum: Bugs and Requests
Topic: UV Texture Coordinate Problem
Replies: 7
Views: 6419

UV Texture Coordinate Problem

I was setting up a scene with diffuse material blended with a null material (as a transparency map) and kept getting visible edges for the transparent material (as high-lighted - head.png) Set up a simple scene to figure out, and it appears that on UV texture, the V=0 is picking the same as V=1. In ...
Search found 10 matches • Page 1 of 1