Getting started tutorial

This is a quick tutorial to get you familiar with Indigo for Cinema 4D. A basic understanding of Cinema4D is required. The tutorial file is included with the download.

  1. After installing Indigo and Indigo for Cinema 4D, open up Cinema 4D and construct a simple scene. This scene has two windows for light to shine in, and two spheres to test materials on.


  2. To render the scene with Indigo, select Plugins > Indigo for Cinema 4D > Render with Indigo from the menu, which will start the standalone Indigo application. Notice it is very plain and noisy, there is no need to render it for more than a few seconds as you can see right away that it needs work.

    Quick render with Indigo

  3. First, we will light it with the sun and sky model, which is the easiest and quickest way to add light. Add a C4D Infinite Light and point it in the direction that you want the sun to face. The Z axis (blue) defines the direction of the sun light.

    The sun will come in through the window
  4. Open up the Render Settings, and set Indigo as the renderer. If you are using C4D R10 or R10.5, you will need to add Indigo as a Post Effect.

    R11 - R12:

  5. Go to the Environment tab and click-and-drag your Infinite Light tag into the Sun Direction. Turn on the 'Use captured simulation' to use Indigo's pre-computed sky data.

  6. Render again to see the effect of the sun light on the scene.


  7. Now to add some materials to the scene. To Add a new material click: Material Manager > File > New Indigo Material. Change the material type to 'Phong' and increase the 'Exponent' to 100,000. Under the 'Phong' settings, turn on 'Use Specular Reflectivity'. Drag the new material on to the two spheres.

    For the floor, we will make a material of type 'Diffuse' with the 'Color' (albedo), set to red.


  8. Another render shows what the materials look like.


  9. Last, we will add a light source for some interior lighting. Create an area light and apply a 'Indigo Light Tag' (right click on the light, Indigo for Cinema 4D > Indigo Light Tag). In the Light Tag, set the 'Light Spectrum Type' to 'Blackbody', change the 'Temperature' to 3500K and lower the 'Gain' to 0.005. If the light is too bright, the Reinhard tone mapping will compensate for it and make the sun & sky darker, which is why the gain has been set to 0.005.

Tutorial Files

Download the final scene of this tutorial.