benn's blog
30 Sep 2009

Just a domestic kitchen

A nice domestic scene modelled by the Maxigo exporter writer, Jyrgen:

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29 Sep 2009

Great article on achieving physical correctness

This is a fantastic article introducing you to the different techniques needed to create photo realistic looking scenes.

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29 Sep 2009

Caterpiller

The first entry in the Indigo Competition... There is an Indigo 2.0 licence and various other goodies up for grabs - so good luck to all competitors!

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29 Sep 2009

Light dispersion

Rendered using Indigo + 3DSMax.

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25 Sep 2009

Why purchase Indigo?

We've put up a purchase page to answer questions that we've had emailed through more than once.

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24 Sep 2009

Indigo 2.2.1 bugfixes for mac

If you're using Indigo on mac, you should be using the newest build of Indigo: http://www.indigorenderer.com/dist/indigo.osx.2.2.1.sparseimage.gz This build fixes bugs with Indigo segfaulting on extremely large scenes.

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22 Sep 2009

Material editor and the material database

Nick and I have been working on the Indigo material editor. One of the cool features of the new material editor is that you can search, browse and open materials directly from the online material database. You can also upload materials to the material database as well, the material editor takes care

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22 Sep 2009

New focus on Blendigo

Anyone who has used Blendigo (our Blender exporter) lately may have struck one of several frustrating bugs. We're very aware of the lack of quality in Blendigo, and beginning this week - we've decided to make an internal project to develop, test and release Blendigo more often. Our primary aims are:

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18 Sep 2009

Indigo SDK Page

We've put up a page about our SDK and integrating with Indigo.

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15 Sep 2009

Indigo Newsletter #3

We've just send out our third Indigo Newsletter. In this newsletter: * Recent renders from our forum * Improved exporters and documentation * Last 30 Indigo lifetime licences at 295€ * Indigo competition – win a licence * Material editor and Blender 2.5 * Ranch support for Indigo 2.0

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