What next with Indigo?
- zeitmeister

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Re: What next with Indigo?
Agree! 
Re: What next with Indigo?
pixie wrote:Already donePibuz wrote:Guys: REAL TIME ZOOMING during rendering (indigo GUI)
Could be a very small update, but a really useful one!!!!!
Hope to see that soon![]()
+ and - keys will do the trick
OH GREAT NEWS! THANK YOU PIXIE!
(where the hell was that pointed out, btw?
Re: What next with Indigo?
EnvMaps + Sun would rock!
Since atm EnvMap + MeshEmitter workaround doesn't work with interiors that use ExitPortals -.-'
Since atm EnvMap + MeshEmitter workaround doesn't work with interiors that use ExitPortals -.-'
polygonmanufaktur.de
Re: What next with Indigo?
Working on the 64bit build as we speak raven.
Re: What next with Indigo?
Thanks Ben 
Re: What next with Indigo?
Instead of increase render speed, would be nice to use GPU. I don't know how difficult it is, but tests are impressive...
Re: What next with Indigo?
Well OpenCL takes care of the floating point precision issue but the GPUs are still heavily starved for RAM. But that said I really don't now much about how indigo uses RAM so that may be a moot point tooJambert wrote:Instead of increase render speed, would be nice to use GPU. I don't know how difficult it is, but tests are impressive...
Re: What next with Indigo?
I think taking 2GB of RAM as a working basis should enable a lot of GPU magic for a lot of Scenes!
It should be so simple like pressing a button: if scene calculations fit into the GPU RAM, so lets rock... otherwise keep it on the CPU Only.
It would be a waste of time starting to work on this first when some (affordable) 4GB GPUs arrive! Also don't forget the Marketing Bang of such a feature.... Indigo would be advertised for free over the net by a lot of sites!
It should be so simple like pressing a button: if scene calculations fit into the GPU RAM, so lets rock... otherwise keep it on the CPU Only.
It would be a waste of time starting to work on this first when some (affordable) 4GB GPUs arrive! Also don't forget the Marketing Bang of such a feature.... Indigo would be advertised for free over the net by a lot of sites!
polygonmanufaktur.de
Re: What next with Indigo?
What about baking texture to extract map with shadow, is it possible in the future? 
For some kind of work, it could be an alternative to isometric render...
For some kind of work, it could be an alternative to isometric render...
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