Indigo (re)presents light
We have partnered with Ranch Computing to provide renderfarm access to Indigo users.
Indigo render by Bertrand Benoit
Indigo has plug-ins for major modelling programs:
Features
Integrated network rendering
- render a single image efficiently across multiple machines - Needs only a TCP/IP networkParticipating media and Sub-surface scattering
- Unbiased multiple scattering - Wavelength dependent scattering and absorption coefficients - Henyey-Greenstein, uniform, Rayleigh phase functions - Atmospheric scattering model including Mie and Rayleigh scattering.High dynamic range output
- 16 bit per component EXR output - 32 bit per component Indigo Image (.igi) output - LDR PNG outputPhysically based sky and sunlight model
- Efficient spectral sky and sunlight model - Realistic time of day effects - sunrise, sunset etc...Full spectral rendering
- Most rendering parameters accept arbitrary spectra instead of RGB tripletsSupport for complex geometry
- Support for large meshes (7M triangles+ in 1GB RAM), tested with 28M tri model. - Instancing supportPhysical camera model
- can specifiy aperture radius - focal distance - sensor width - exposure time - zoom - iso numberRealistic physically based materials
- Accurate dielectric reflection and transmission, including dispersion, total internal reflection, etc.. - Fast diffuse transmitter material - Lambert, Phong materialsHigh performance
- Written in SSE-optimised C++ for optimum performance - KD-tree or BVH acceleration structures - Multi-threaded to take full advantage of multi-core CPUs.Recent news
Fused created a magic depth-map script
Fused, the author of our Cinema 4D exporter came up with a piece of magic to render depth maps using Indigo Shader Language. See these great images by ZomB for examples:
Original render:
Depth map:
New build of Blendigo for Mac and PC
See this post in the forum for the newest build of Blendigo for os x and windows.
A morning by Pibuz
Another great render by Pibuz, an Indigo user from Padua, Italy.
The ingredients of a great render like this:
* Accurate modelling
* Nice materials
* Good lighting
* Depth of field
We will be featuring scenes like this in the Indigo techniques manual that will discuss how to set up scenes to get the best possible renders out of Indigo.
Art by Matsta
Matsta shared a few nice renders in his thread. We particularly enjoyed this orange geometry:

Nice render from Suvakas
Suvakas, the developer of our 3DS Max exporter did this render for the Evermotion competition.
Good luck Suvakas. :)
Lovely transparent cups render by Godzilla
Godzilla posted this lovely render that he built with Blender and Indigo. He also benchmarked the same scene twice, once in Indigo 1.1.18 and once in 2.0.8. 2.0.8 was 40% faster at resolving. We recommend all new users start with 2.0.8 now, and old-school users try out the latest plugins to see if 2.0.8 is suitable for their work.

New release of Indigo with plenty of new features
Ono has just announced a new release of Indigo - 2.0.8.
Some of the improvements of this version:
* Increased maximum resolution for non-commercial users to 0.7MP
* Sky and Sun can now be on different layers, using
* Changed self-intersection avoidance code.
* Camera response path is loaded correctly from scene to GUI
* Plus/Minus now zoom in/out the rendered image in the GUI. Zero resets zoom level to 1.
60 Indigo Lifetime Licences left
I've just updated the Indigo store, there are about 60 Indigo lifetime licences left.
Great Blendigo Tutorial
I just came across this Blendigo tutorial by charliedontsurf. It's a great introduction to using Blender with Indigo if you're new to rendering with Indigo.

Indigo facebook page
Along with the twitter page, we just put up a facebook page for Indigo. There is also a facebook group, feel free to join both if you are on facebook. The more supporters we get, the more traffic to the Indigo site, the more people buy licences and the more great renders we all get to enjoy.
