Well i have a little noob question

Its posible To use Sun & emitter's In Blendigo..
This is more explicative , it's rendered with luxrender (it's not my scene XD)
But the environment it's a sun , and the lamp it's a emmiter


You could always play with the sliders during render, by turning layer 0 completely down only the mesh emitter should shine through, so you'd know if it was on or notbenn wrote:164lndj, yes you can render with both - make sure you get the "brightness" (emission scale) correct on the lamps though, I had a problem where the sun was so much brighter than the lamps that you couldn't tell it was on.
Can you post your scene?SzLaszlo wrote:Hi ,
sorry but I can't understand , I try it but don't work ( sun light and emit mesh light in one scene ) .
I use sun light ( layer0 ) and emit mesh ( layer1 ) .
I try environment : Phys. sun+sky , none -mesh emit , environment map
suvakas wrote:Be sure that you are not using the Reinhard tonemapping. If you do, then try with camera or linear instead.
Users browsing this forum: No registered users and 5 guests