Blender introduction video

Announcements, requests and support regarding the Blender Indigo export script
User avatar
Borgleader
Posts: 2149
Joined: Mon Jun 16, 2008 10:48 am

Re: Blender introduction video

Post by Borgleader » Tue Sep 22, 2009 1:58 am

WytRaven wrote:I will reiterate what I have stated multiple times else where. All indigo releases should look like this:

Mac Universal Binary containing Intel 32 and 64bit
Insert list of version appropriate Mac exporters/plugins

Linux 32bit
Linux 64bit
Insert list of version appropriate Linux exporters/plugins

Windows 32bit
Windows 64bit
Insert list of version appropriate Windows exporters/plugins

Doing releases any other way is just going to continuously piss off those that miss out. Pissed off customers, or potential customers, is not a good thing.

As far as I am concerned the biggest issue with indigo since going commercial is the lack of an organised release process.

Ono, Ben, you can't have it both ways. Indigo is either a commercial product or it is a piece of experimental freeware. If it is commercial then you need to start behaving like commercial software vendors and not freeware vendors.
I'll have to agree on that and add a bit +1 here. Granted I do not own a copy of indigo, but I think my opinion is still worth a little something, and having un-organized releases is "bad" in terms that like Wyt said, some people do miss out. If you have to delay the release of the other OSes until all the versions are ready.

As an example, just the other day I was over at BlenderArtists.org where someone made a post about the indigo competition and how there were prizes to be won, to try and get more people involved in the community (I think the OP was Godzilla, not sure) and in one of the replies it was mentionned that Linux wasn't supported by Indigo anymore, to which I replied that there was indeed a 2.0 release for linux but not for 2.2.1. And this is precisely (I think) what is confusing some people it's that there don't seem to be releases for all OSes for each version or at least I couldn't find them all easily which is just as bad.

Hmm yeah, that's about it. Yes, that wall of text was my 2c. Wait till I put in 2$ :lol:
benn hired a mercenary to kill my sig...

User avatar
plaurits
Indigo 100
Posts: 26
Joined: Tue Nov 07, 2006 9:23 pm

Re: Blender introduction video

Post by plaurits » Tue Sep 22, 2009 3:26 am

I'd really like to see Linux move up on the priority list too. I'm looking forward to the day I can throw out Windows and OSX and go all Linux for work. As it is now there are just too many small annoyances (Indigo being one :wink: ). But the day seems to move closer every day :)

jim_archviz
Posts: 18
Joined: Sun Apr 26, 2009 9:26 pm

Re: Blender introduction video

Post by jim_archviz » Tue Sep 22, 2009 3:56 am

plaurits wrote:I'm looking forward to the day I can throw out Windows and OSX and go all Linux for work.
People who want to dump OS X in favour of Linux have spend too much time in a confined space with a HAL9000 as only companionship :lol:

To want to avoid Mac prices, perhaps, but OS X... seriously! Linux is way, way, behind.

OK, that's all for the OT/flaming.

User avatar
OnoSendai
Developer
Posts: 6243
Joined: Sat May 20, 2006 6:16 pm
Location: Wellington, NZ
Contact:

Re: Blender introduction video

Post by OnoSendai » Tue Sep 22, 2009 10:52 am

Linux is always supported, at least for stable versions. Beta versions won't necessarily have linux builds, because it is somewhat time-consuming to make them.

User avatar
Borgleader
Posts: 2149
Joined: Mon Jun 16, 2008 10:48 am

Re: Blender introduction video

Post by Borgleader » Tue Sep 22, 2009 11:57 am

OnoSendai wrote:Linux is always supported, at least for stable versions. Beta versions won't necessarily have linux builds, because it is somewhat time-consuming to make them.
Beta versions as in?
benn hired a mercenary to kill my sig...

User avatar
OnoSendai
Developer
Posts: 6243
Joined: Sat May 20, 2006 6:16 pm
Location: Wellington, NZ
Contact:

Re: Blender introduction video

Post by OnoSendai » Tue Sep 22, 2009 12:17 pm

as in 2.2.1

User avatar
Borgleader
Posts: 2149
Joined: Mon Jun 16, 2008 10:48 am

Re: Blender introduction video

Post by Borgleader » Tue Sep 22, 2009 12:43 pm

OnoSendai wrote:as in 2.2.1
I don't know if anyone who bought one of your licenses (lifetime or otherwise) is working under linux, but if there was I do think they wouldn't be happy about that.

I mean, how long is it between "stable" releases? Months? I wouldn't be very happy if I was left out for that long.

EDIT: I mean, I'm not trying to be "Big Fan #2" and bash you for going commercial, as far as I'm concerned you had all the rights to do so, I'm just saying it may give a bad image in one way or another.
benn hired a mercenary to kill my sig...

User avatar
benn
Posts: 1046
Joined: Mon Dec 08, 2008 12:47 pm
Location: Wellington, New Zealand
Contact:

Re: Blender introduction video

Post by benn » Tue Sep 22, 2009 12:55 pm

We've got a todo to get a buildbox that does all our builds at once and automatically, I agree that it's something we need.

User avatar
Borgleader
Posts: 2149
Joined: Mon Jun 16, 2008 10:48 am

Re: Blender introduction video

Post by Borgleader » Tue Sep 22, 2009 1:00 pm

benn wrote:We've got a todo to get a buildbox that does all our builds at once and automatically, I agree that it's something we need.
Well that's some good news :) I don't use linux myself but I do like the idea of Indigo maturing into a strong commercial product. Maybe I'll be able to contribute in one way or another as my bachelor's degree in Software Engineering comes along.
benn hired a mercenary to kill my sig...

User avatar
WytRaven
Indigo 100
Posts: 905
Joined: Mon Aug 27, 2007 8:24 pm
Location: Dubbo, Australia
Contact:

Re: Blender introduction video

Post by WytRaven » Tue Sep 22, 2009 2:57 pm

While it's good to see my comments have brought about the right type of discussion I also must say that upon re-reading what I wrote it appears to come across as a little more negative than I really intended.

Ono, Ben, I hope my comments didn't cause offence. They were meant to be constructive and not purely critical. God forbid I ever get labeled as BigFan #2!! :oops:
:idea: "A foolish consistency is the hobgoblin of little minds..." - Emerson 1841

User avatar
Borgleader
Posts: 2149
Joined: Mon Jun 16, 2008 10:48 am

Re: Blender introduction video

Post by Borgleader » Tue Sep 22, 2009 3:06 pm

WytRaven wrote:Ono, Ben, I hope my comments didn't cause offence. They were meant to be constructive and not purely critical. God forbid I ever get labeled as BigFan #2!! :oops:
Haha, don't worry I think you're far from it :) I think theres a difference between outright bashing and criticism, and that was criticism, and unlike "outright bashing" criticism can lead somewhere :)
benn hired a mercenary to kill my sig...

User avatar
OnoSendai
Developer
Posts: 6243
Joined: Sat May 20, 2006 6:16 pm
Location: Wellington, NZ
Contact:

Re: Blender introduction video

Post by OnoSendai » Tue Sep 22, 2009 3:45 pm

A buildbox that does automatic builds for all platforms is definitely something we'll do. I expect it will take a little time to set up though, so don't expect it tomorrow :)

User avatar
Borgleader
Posts: 2149
Joined: Mon Jun 16, 2008 10:48 am

Re: Blender introduction video

Post by Borgleader » Tue Sep 22, 2009 11:23 pm

OnoSendai wrote:A buildbox that does automatic builds for all platforms is definitely something we'll do. I expect it will take a little time to set up though, so don't expect it tomorrow :)
Oh sure, but it's good to hear you're actually working on it.
benn hired a mercenary to kill my sig...

User avatar
psor
1st Place Winner
Posts: 1295
Joined: Sun Jun 25, 2006 1:25 am
Location: Berlin
Contact:

Re: Blender introduction video

Post by psor » Wed Sep 23, 2009 12:02 am

Borgleader wrote:
OnoSendai wrote:A buildbox that does automatic builds for all platforms is definitely something we'll do. I expect it will take a little time to set up though, so don't expect it tomorrow :)
Oh sure, but it's good to hear you're actually working on it.
Erm, ... where do you read that they are actually working on it?! :P :mrgreen: ;)

I can see a plan there, a "it's on the todo list". But as he said "don't expect it tomorrow",
which should read "don't expect it anytime soon". :lol: :lol: :wink:




take care
psor
"The sleeper must awaken"

User avatar
ozzie
Posts: 126
Joined: Thu Sep 06, 2007 12:22 pm
Location: Poland

Re: Blender introduction video

Post by ozzie » Wed Sep 30, 2009 8:34 pm

also if someone is interested you can find something here:
http://www.vimeo.com/6786614
If you don't know polish just don't listen, watching will be enough
Nothing special (second video tutorial in my live :/)

Post Reply
30 posts

Who is online

Users browsing this forum: No registered users and 3 guests