Os X 64-bit build
Os X 64-bit build
http://www.indigorenderer.com/forum/vie ... 044#p80044
The 2.2.1 build that is linked to there is a 64-bit build for mac os x. I'll add 32-bit and 64-bit build steps to our build process soon, so that Mac users get the goodies as soon as the other guys do.
Let me know how it works for you.
The 2.2.1 build that is linked to there is a 64-bit build for mac os x. I'll add 32-bit and 64-bit build steps to our build process soon, so that Mac users get the goodies as soon as the other guys do.
Let me know how it works for you.
Re: Os X 64-bit build
Works fine for me. Tested a few of the testscenes. Will try a few bigger scenes later on. maybe some heavy displacement 
The Indigo manual and technical reference are missing.
The Indigo manual and technical reference are missing.
Re: Os X 64-bit build
wtf?
rendering is slow. dead slow. for some reason indigo didnt even start sampling for about 1 minute (i pressed pause and start again and the it started).
check out the rest of the log:
35 meshes with subdiv level 4. All resulted in about 500-600k tri meshes.Indigo Log wrote:Finished initialisation (Time Taken: 638.70143 s)
rendering is slow. dead slow. for some reason indigo didnt even start sampling for about 1 minute (i pressed pause and start again and the it started).
check out the rest of the log:
I pressed pause and start here. started rendering then.Indigo log wrote:Auto setting number of threads to 2.
Finished initialisation (Time Taken: 638.70143 s)
------------------------------------------------
Total render time elapsed: 0 s
Done 0.00000 samples (0.00000 samples per pixel)
0.00000 samples / second (inf micro-seconds / sample)
Time to render thread start: 639.45548 s.
Starting threads... (num threads: 2)
Starting render thread. (RNG seed=1)
Starting render thread. (RNG seed=2)
------------------------------------------------
Total render time elapsed: 10 s
Done 0.00000 samples (0.00000 samples per pixel)
0.00000 samples / second (inf micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 20 s
Done 0.00000 samples (0.00000 samples per pixel)
0.00000 samples / second (inf micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 30 s
Done 0.00000 samples (0.00000 samples per pixel)
0.00000 samples / second (inf micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 40 s
Done 0.00000 samples (0.00000 samples per pixel)
0.00000 samples / second (inf micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 50 s
Done 0.00000 samples (0.00000 samples per pixel)
0.00000 samples / second (inf micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 1 m, 0 s
Done 0.00000 samples (0.00000 samples per pixel)
0.00000 samples / second (inf micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 1 m, 11 s
Done 0.00000 samples (0.00000 samples per pixel)
0.00000 samples / second (inf micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 1 m, 21 s
Done 0.00000 samples (0.00000 samples per pixel)
0.00000 samples / second (inf micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 1 m, 31 s
Done 0.00000 samples (0.00000 samples per pixel)
0.00000 samples / second (inf micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 1 m, 34 s
Done 0.00000 samples (0.00000 samples per pixel)
0.00000 samples / second (inf micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 1 m, 34 s
Done 0.00000 samples (0.00000 samples per pixel)
0.00000 samples / second (inf micro-seconds / sample)
Indigo log wrote:------------------------------------------------
Total render time elapsed: 1 m, 38 s
Done 20000.00000 samples (0.04167 samples per pixel)
202.83458 samples / second (4930.12570 micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 1 m, 48 s
Done 20000.00000 samples (0.04167 samples per pixel)
184.15616 samples / second (5430.17405 micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 2 m, 1 s
Done 20000.00000 samples (0.04167 samples per pixel)
164.65206 samples / second (6073.41340 micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 2 m, 12 s
Done 20000.00000 samples (0.04167 samples per pixel)
151.04658 samples / second (6620.47410 micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 2 m, 22 s
Done 20000.00000 samples (0.04167 samples per pixel)
140.43915 samples / second (7120.52165 micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 2 m, 32 s
Done 20000.00000 samples (0.04167 samples per pixel)
131.22377 samples / second (7620.57035 micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 2 m, 42 s
Done 20000.00000 samples (0.04167 samples per pixel)
123.13380 samples / second (8121.24726 micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 2 m, 52 s
Done 20000.00000 samples (0.04167 samples per pixel)
115.99184 samples / second (8621.29635 micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 3 m, 2 s
Done 40000.00000 samples (0.08333 samples per pixel)
219.24914 samples / second (4561.02138 micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 3 m, 13 s
Done 40000.00000 samples (0.08333 samples per pixel)
206.27549 samples / second (4847.88582 micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 3 m, 23 s
Done 40000.00000 samples (0.08333 samples per pixel)
196.15896 samples / second (5097.90625 micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 3 m, 33 s
Done 40000.00000 samples (0.08333 samples per pixel)
186.98823 samples / second (5347.93015 micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 3 m, 43 s
Done 40000.00000 samples (0.08333 samples per pixel)
178.59331 samples / second (5599.31387 micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 3 m, 53 s
Done 40000.00000 samples (0.08333 samples per pixel)
170.95954 samples / second (5849.33705 micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 4 m, 3 s
Done 60000.00000 samples (0.12500 samples per pixel)
245.92742 samples / second (4066.24038 micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 4 m, 13 s
Done 60000.00000 samples (0.12500 samples per pixel)
236.22393 samples / second (4233.27132 micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 4 m, 29 s
Done 60000.00000 samples (0.12500 samples per pixel)
223.03805 samples / second (4483.53982 micro-seconds / sample)
saving Indigo image (.igi) to '/Applications/Indigo 2.2.1/Indigo.app/Contents/Resources/renders/im1250841805.igi'
Re: Os X 64-bit build
here's the scene:
you should really allow igs, igm, pigs and pigm extensions...
you should really allow igs, igm, pigs and pigm extensions...
Re: Os X 64-bit build
that scene is also a good example for the BVH bug on mac.
it crashes with bih_threshold set low

it crashes with bih_threshold set low
BVH::build() is borkedError Report wrote:Process: Indigo [913]
Path: /Applications/Indigo 2.2.1/Indigo.app/Contents/MacOS/Indigo
Identifier: com.apple.Indigo
Version: 1.5 (244)
Code Type: X86-64 (Native)
Parent Process: launchd [84]
Date/Time: 2009-08-21 10:33:35.480 +0200
OS Version: Mac OS X 10.5.6 (9G66)
Report Version: 6
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000010
Crashed Thread: 1
Thread 0:
0 libSystem.B.dylib 0x00007fff81bb1d36 mach_msg_trap + 10
1 libSystem.B.dylib 0x00007fff81bb9373 mach_msg + 59
2 com.apple.CoreFoundation 0x00007fff8006cc4f CFRunLoopRunSpecific + 1631
3 com.apple.HIToolbox 0x00007fff83a81da2 RunCurrentEventLoopInMode + 278
4 com.apple.HIToolbox 0x00007fff83a81bd8 ReceiveNextEventCommon + 322
5 com.apple.HIToolbox 0x00007fff83a81a83 BlockUntilNextEventMatchingListInMode + 79
6 com.apple.AppKit 0x00007fff830013b0 _DPSNextEvent + 603
7 com.apple.AppKit 0x00007fff83000cf1 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 136
8 com.apple.AppKit 0x00007fff82ffaa84 -[NSApplication run] + 455
9 QtGui 0x0000000100837e29 QEventDispatcherMac::processEvents(QFlags<QEventLoop::ProcessEventsFlag>) + 1241
10 QtCore 0x0000000100693124 QEventLoop::processEvents(QFlags<QEventLoop::ProcessEventsFlag>) + 68
11 QtCore 0x00000001006932b5 QEventLoop::exec(QFlags<QEventLoop::ProcessEventsFlag>) + 181
12 QtCore 0x0000000100696e55 QCoreApplication::exec() + 181
13 com.apple.Indigo 0x00000001002b0743 main + 2387
14 com.apple.Indigo 0x0000000100000db4 start + 52
Thread 1 Crashed:
0 com.apple.Indigo 0x000000010000166c gomp_resolve_num_threads + 28
1 com.apple.Indigo 0x00000001000016ed GOMP_parallel_start + 29
2 com.apple.Indigo 0x0000000100189835 js::BVH::build(PrintOutput&) + 789
3 com.apple.Indigo 0x00000001001bcac2 RayMesh::build(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, RendererSettings const&, PrintOutput&) + 2082
4 com.apple.Indigo 0x00000001000f21eb Object::buildGeometry(ThreadContext&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, RendererSettings const&, PrintOutput&, double, double) + 43
5 com.apple.Indigo 0x00000001001248ae World::build(ThreadContext&, bool, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, bool, double, RendererSettings const&, PrintOutput&, double, double) + 270
6 com.apple.Indigo 0x0000000100073c6e IndigoDriver::buildScene(unsigned int*, unsigned int&, Rect2<double>&) + 8110
7 com.apple.Indigo 0x00000001000abbe9 NonNetworkDriver::mainLoop(IndigoDriver&, ThreadSafeQueue<ThreadMessage*>*, ThreadSafeQueue<ThreadMessage*>*, unsigned int*, Timer&, bool, ListenerThreadCreateParams*) + 1497
8 com.apple.Indigo 0x00000001000acbae NonNetworkDriver::run() + 702
9 com.apple.Indigo 0x00000001000db3fa TopLevelDriver::run(ArgumentParser const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, ThreadSafeQueue<ThreadMessage*>*, ThreadSafeQueue<ThreadMessage*>*) + 3914
10 com.apple.Indigo 0x0000000100092104 MainThread::run() + 356
11 com.apple.Indigo 0x00000001001e9572 MyThread::threadFunction(void*) + 18
12 libSystem.B.dylib 0x00007fff81bdfdcb _pthread_start + 316
13 libSystem.B.dylib 0x00007fff81bdfc8d thread_start + 13
Thread 2:
0 libSystem.B.dylib 0x00007fff81bb8d02 __semwait_signal + 10
1 com.apple.Indigo 0x00000001001e9802 PlatformUtils::Sleep(int) + 66
2 com.apple.Indigo 0x00000001002c4d7a WorkerThread::run() + 794
3 com.apple.Indigo 0x00000001001e9572 MyThread::threadFunction(void*) + 18
4 libSystem.B.dylib 0x00007fff81bdfdcb _pthread_start + 316
5 libSystem.B.dylib 0x00007fff81bdfc8d thread_start + 13
Thread 1 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000000 rbx: 0x0000000000000000 rcx: 0x00000000000003ff rdx: 0x0000000000000000
rdi: 0x000000000000010b rsi: 0x000000011482f780 rbp: 0x000000011482f620 rsp: 0x000000011482f610
r8: 0x00000000000001a5 r9: 0x0000000000000000 r10: 0x000000010051b310 r11: 0x00007fff81bb2c8c
r12: 0x000000010018c430 r13: 0x000000011490e770 r14: 0x000000000008fc00 r15: 0x00000001148331f0
rip: 0x000000010000166c rfl: 0x0000000000010202 cr2: 0x0000000000000010
Binary Images:
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0x7fff81d3d000 - 0x7fff81d5efff libresolv.9.dylib ??? (???) <38318f9fbcfbdb384e0f9b08cc0e757a> /usr/lib/libresolv.9.dylib
0x7fff81d5f000 - 0x7fff81d9cff7 com.apple.SystemConfiguration 1.9.2 (1.9.2) <150119d0cecb0c80f6736b9881c2411e> /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfiguration
0x7fff81d9d000 - 0x7fff81db1ff7 libGL.dylib ??? (???) /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
0x7fff81db2000 - 0x7fff81eeefe9 com.apple.ImageIO.framework 2.0.4 (2.0.4) <47dcdc0b5986b2c157e0b6dae48ce464> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/ImageIO
0x7fff81eef000 - 0x7fff81ef1fff com.apple.print.framework.Print 218.0.2 (220.1) <2b847a0a1cd885f596a4d10409d50ba3> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A/Print
0x7fff81ef2000 - 0x7fff81efbfff libCGATS.A.dylib ??? (???) <722a0bbd58740d46739008e881010631> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCGATS.A.dylib
0x7fff81efc000 - 0x7fff81fc0fe2 com.apple.vImage 3.0 (3.0) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage
0x7fff81fc1000 - 0x7fff824e1fc6 libGLProgrammability.dylib ??? (???) <c0b0ce17b94ac62ab466731a54d5856b> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib
0x7fff824e2000 - 0x7fff82514ff7 libauto.dylib ??? (???) <cc8eece8c0097b254c758bd4e8df9537> /usr/lib/libauto.dylib
0x7fff82515000 - 0x7fff8252ffff libvDSP.dylib ??? (???) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib
0x7fff82530000 - 0x7fff825d0fe3 com.apple.ApplicationServices.ATS 3.4 (???) <47cf09bf78935889f17f1b6b09badf0d> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS
0x7fff825d1000 - 0x7fff829b1fef com.apple.QuartzCore 1.5.7 (1.5.7) <cbcec87916a52fa48a46437b93e366c5> /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore
0x7fff829b2000 - 0x7fff82cadfe3 com.apple.CoreServices.CarbonCore 786.10 (786.10) <2ac701edf3ca98a86ae9d5f733200b40> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore
0x7fff82cae000 - 0x7fff82d22fe7 libstdc++.6.dylib ??? (???) <379a6a2dc6e21ba77310b3d2d9ea30ac> /usr/lib/libstdc++.6.dylib
0x7fff82d23000 - 0x7fff82d27fff libmathCommon.A.dylib ??? (???) /usr/lib/system/libmathCommon.A.dylib
0x7fff82d28000 - 0x7fff82d7dfe3 com.apple.HIServices 1.7.0 (???) <6bef766448d67adb91901b432629ea0f> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/HIServices
0x7fff82d7e000 - 0x7fff82dbaff7 libGLImage.dylib ??? (???) <02258bcdbe8defdb254acc077a81dd9b> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib
0x7fff82dbb000 - 0x7fff82fc1ff3 com.apple.security 5.0.4 (34102) <47c559b17c1f51998e7a981d0fbec4c8> /System/Library/Frameworks/Security.framework/Versions/A/Security
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0x7fff8397d000 - 0x7fff83a5efff libcrypto.0.9.7.dylib ??? (???) <66f1f8773bd9fdfdcfd09e2b4b010636> /usr/lib/libcrypto.0.9.7.dylib
0x7fff83a5f000 - 0x7fff83d46feb com.apple.HIToolbox 1.5.4 (???) <ab04555ca43169811a68efdc6dc02e6b> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox
0x7fff83d47000 - 0x7fff83d47ffd com.apple.Accelerate.vecLib 3.4.2 (vecLib 3.4.2) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/vecLib
0x7fff83d48000 - 0x7fff83dddffb com.apple.LaunchServices 290.3 (290.3) <56544e16c5192d2ce72df772901fcaef> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/LaunchServices
0x7fff83e6a000 - 0x7fff83eadfef libTIFF.dylib ??? (???) <86be7909f46cc044a887cbb60ab7826d> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib
0x7fff83eae000 - 0x7fff83eb2fff libGIF.dylib ??? (???) <66436b84211fe0e723051eab15af0aca> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib
0x7fff83eb3000 - 0x7fff83f66fef com.apple.DesktopServices 1.4.7 (1.4.7) <a9ff00837b2703561251b6c3f6ebb129> /System/Library/PrivateFrameworks/DesktopServicesPriv.framework/Versions/A/DesktopServicesPriv
0x7fff83f67000 - 0x7fff84032fef com.apple.ColorSync 4.5.1 (4.5.1) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSync.framework/Versions/A/ColorSync
0x7fff84033000 - 0x7fff841a1fff libicucore.A.dylib ??? (???) <374ddaf141bf88dba00ab9058f2dbad6> /usr/lib/libicucore.A.dylib
0x7fff841a2000 - 0x7fff841a2ffd com.apple.Accelerate 1.4.2 (Accelerate 1.4.2) /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
0x7fff841a3000 - 0x7fff841abffa libbsm.dylib ??? (???) <a870a8e515e1a6407c81ddeebba21793> /usr/lib/libbsm.dylib
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0x7fff841ad000 - 0x7fff8425dfef com.apple.CoreServices.OSServices 226.5 (226.5) <1c38f727b3ad3293272db7323b37c735> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices
0x7fff8425e000 - 0x7fff8427bfef com.apple.CoreVideo 1.5.1 (1.5.1) <35f7d3555a8e4e6da51ecc116e5ed15d> /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo
0x7fff8427c000 - 0x7fff84848fff com.apple.CoreGraphics 1.407.2 (???) <436dbc70f8c9b29b3beb1d2de220acf2> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics
0x7fffffe00000 - 0x7fffffe01780 libSystem.B.dylib ??? (???) /usr/lib/libSystem.B.dylib
0xfffffffffffec000 - 0xfffffffffffeffff libobjc.A.dylib ??? (???) /usr/lib/libobjc.A.dylib
Re: Os X 64-bit build
btw:
last entry in the log before crash.Building Mesh 'quickrender-2.igmesh'...
294402 vertices (6.738 MB)
588800 triangles (15.723 MB)
BVH::build()
Calcing root AABB.
Done.
Root AABB min: (-0.044045,-0.034847,-0.014807,1.000000)
Root AABB max: (0.043375,0.035552,0.064605,1.000000)
Re: Os X 64-bit build
Great reports, thanks Yves - we'll investigate them.
Re: Os X 64-bit build
Testing the scene with the win x64 2.2.1.
Of course, my desktop is way more powerfull than a Core 2 Duo iMac but not 1000 times more powerful
something is definitely wrong with the mac version. i suspected that for a while but i never before encountered such an extreme case!
I have another scene with motion blur (and some cool transformer models i found on the interwebs) which was rendering oddly slow too...
Of course, my desktop is way more powerfull than a Core 2 Duo iMac but not 1000 times more powerful
something is definitely wrong with the mac version. i suspected that for a while but i never before encountered such an extreme case!
I have another scene with motion blur (and some cool transformer models i found on the interwebs) which was rendering oddly slow too...
Finished initialisation (Time Taken: 443.75452 s)
------------------------------------------------
Total render time elapsed: 0 s
Done 0.00000 samples (0.00000 samples per pixel)
0.00000 samples / second (1.#INF0 micro-seconds / sample)
Time to render thread start: 443.80132 s.
Starting threads... (num threads: 4)
Starting render thread. (RNG seed=1)
Starting render thread. (RNG seed=3)
Starting render thread. (RNG seed=2)
Starting render thread. (RNG seed=4)
------------------------------------------------
Total render time elapsed: 10 s
Done 2380000.00000 samples (4.95833 samples per pixel)
233452.73923 samples / second (4.28352 micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 20 s
Done 4840000.00000 samples (10.08333 samples per pixel)
238142.32905 samples / second (4.19917 micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 30 s
Done 7300000.00000 samples (15.20833 samples per pixel)
239548.86740 samples / second (4.17451 micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 40 s
Done 9710000.00000 samples (20.22917 samples per pixel)
239309.09091 samples / second (4.17870 micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 51 s
Done 12130000.00000 samples (25.27083 samples per pixel)
236525.22352 samples / second (4.22788 micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 1 m, 1 s
Done 14410000.00000 samples (30.02083 samples per pixel)
235132.04966 samples / second (4.25293 micro-seconds / sample)
------------------------------------------------
Total render time elapsed: 1 m, 11 s
Done 16820000.00000 samples (35.04167 samples per pixel)
235946.71265 samples / second (4.23825 micro-seconds / sample)
Re: Os X 64-bit build
Well despite the apparent issues with Mac 64Bit build (I say apparent as I have only just installed it) I just wanted to say thanks for getting a 64bit build out.
Snow Leopard and Indigo 64bit in one day for me. Yay!
Snow Leopard and Indigo 64bit in one day for me. Yay!
Re: Os X 64-bit build
What's been your impression of the 64-bit build wytraven?
-
FakeShamus
- Posts: 512
- Joined: Wed May 02, 2007 11:34 am
Re: Os X 64-bit build
I don't know about anybody else's experience with the mac builds, but so far this BVH problem is making a lot of my scenes unusable.
I also have a hunch that the mac builds are significantly less efficient than the windows ones. depending on the scene I am generally getting the same or faster results, speed-wise, from the old 32-bit windows 1.1.18 version, running with wine (crossover mac) on my mac pro, compared to the new mac versions running natively. this doesn't seem right.
I also have a hunch that the mac builds are significantly less efficient than the windows ones. depending on the scene I am generally getting the same or faster results, speed-wise, from the old 32-bit windows 1.1.18 version, running with wine (crossover mac) on my mac pro, compared to the new mac versions running natively. this doesn't seem right.
Re: Os X 64-bit build
The BVH bug will be fixed by the end of next week at the latest (i.e the 13th of Sep).
-
FakeShamus
- Posts: 512
- Joined: Wed May 02, 2007 11:34 am
Re: Os X 64-bit build
that is awesome news, thanks.
Re: Os X 64-bit build
Sorry for not providing any feedback on this Ben. I'm up to my ears in an electronic project at the moment so I haven't even touched indigo apart from downloading and installingbenn wrote:What's been your impression of the 64-bit build wytraven?
By the time I do get around to indigo stuff again I guess the next build will already be out
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