You just don't get it do you ne0...put in the hard yards learning to use a powerful program and once you know how to use it there is no longer a problem. If after putting in the hard yards it is still difficult to use then what you have is a powerful program with a unfriendly user interface, or simply a user that is not capable of learning.
The user interface is what makes it very hard to break in, and thats ultimately what matters the most. It's not like Blenders learning curve is trivial. It has a well earned reputation as a pain in the ass. Saying that learning something is trivial, because once you learn it, is just like saying, why not go learn how to fly a helicopter, because once you learn it, it will be easy. Well, no crap it will.
The developers themselves have elected to make these changes to the interface. If that doesn't convince you, than nothing will.
Doublez.. I see a couple ways in which they might be similar, but the new one looks almost completely different. Everything looks so much clearer and self explanatory. The organization seems much less random, and much more logic driven.. Like there was actually some sort of thought behind it..
Honestly.. If you gave people a choice.. Which do you think they'd rather pick up?