Hi all, my first post here. I'm currently using Indigo Renderer 2.0.6 and SkIndigo 2.0.4 and whenever I render an image, my computer slows down a bit. Didn't use to be a problem, but now that I've had a computer reformat and have reinstalled it, every time I pause it, the entire program crashes. I'm 99% sure that those were the two I was using before, working perfectly.
Please help and thanks in advance
Renderer Crashes when stopped
Re: Renderer Crashes when stopped
If your computer slows down, this to be expected. Indigo uses your CPU to render your image. You can set the CPU priority to low in the options menu. This will slow down your render, but also free up your CPU a little bit do whatever else it is you want to do 
Crashing however is not normal. It is usually the result of not having enough of something. What is your windows virtual memory set to? Your physical memory? I found, once I upgraded to 4 gigs, I could start up 3 separate renderers while retaining their reliability..
Indigo unfortunately, doesn't support GPU acceleration yet, but then again, no other renderer does afaik...
Crashing however is not normal. It is usually the result of not having enough of something. What is your windows virtual memory set to? Your physical memory? I found, once I upgraded to 4 gigs, I could start up 3 separate renderers while retaining their reliability..
Indigo unfortunately, doesn't support GPU acceleration yet, but then again, no other renderer does afaik...
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LuckyNinja
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Re: Renderer Crashes when stopped
No no, you misunderstand me. I know that the computer will slow down, but the renderer runs FINE, btu when I PAUSE it or PRESS any OTHER button, it CRASHES
- pixie

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Re: Renderer Crashes when stopped
There, fixed it for youneo0. wrote:If your computer slows down, this to be expected. Indigo uses your CPU to render your image. You can set the CPU priority to low in the options menu. This will marginally slow down your render, but also free up your CPU massively allowing you to do whatever else it is you want to do
Crashing however is not normal. It is usually the result of not having enough of something. What is your windows virtual memory set to? Your physical memory? I found, once I upgraded to 4 gigs, I could start up 3 separate renderers while retaining their reliability..
Indigo unfortunately, doesn't support GPU acceleration yet, but then again, no other renderer does afaik...
Re: Renderer Crashes when stopped
LuckyNinja do you get any error messages or option to do error reporting? If you can send us the 'stack trace' we can debug the error for you.