Indigo Renderer is an unbiased, photorealistic GPU and CPU renderer aimed at ultimate image quality, by accurately simulating the physics of light.
State of the art rendering performance, materials and cameras models - it's all made simple through an interactive, photographic approach
with few abstract settings, letting you concentrate on lighting and composing your imagery.
Indigo Renderer 4.4
We are proud to announce the official release of Indigo Renderer 4.4.
Indigo 4.4 brings denoising, a fabric material, GPU SSS, lightmap baking and more.
What's new in Indigo 4?
Brand new multi-GPU engine
Indigo's OpenCL-based GPU engine provides industry leading performance on Nvidia and AMD graphics cards. With a single modern GPU, it's approximately 10x faster than before. Simply add more GPUs and get the horsepower to quickly render incredible 4K images and animations.READ MORE
Workflow & UI enhancements
A dark UI mode. Interactive material previews and light layer thumbnails. RGB colour curves and snappy trackball navigation.These are just some of the new features making Indigo 4 the most streamlined and enjoyable version yet.
READ MORE
And a lot more ...
Fast SSS
Material preview
RGB colour curves
Interactive multi-region rendering
Light Layer thumbnails
Faster CPU Rendering
Queue override settings
Adaptive resolution
Contribution clamping
Trackball navigation
Filmic tonemapping
Measured BRDF support
Interactive aperture controls
Faster tonemapping
Pixel info picker
Adjustable light sampling
OpenEXR output settings
Improved MLT rendering
Optimised material models
Faster subdiv & displacement
The rendering quality is awesome, and it's so fast than I can set up scene lighting with our technical art director about seven times faster than with our other render engineMateusz Sroka, Platige Image
Indigo is usually my go-to renderer: it handles massive scenes very well. It loads fast, it's reliable, doesn't crash and produces beautiful resultsTom Svilans, architect
Featured
"We simply love the lighting and the realistic look. Without the need of tweaking and faking light situations or GI render settings, Indigo simply renders it as it is... and so we can fully concentrate on color grading and subtle post production. Almost like you would do it with real filmed footage."
- David Gudelius, Senior CGI Artist
READ MORE
- David Gudelius, Senior CGI Artist
READ MORE
"... 35K objects, 201 million polygons, 804 light sources and hundreds of materials. Indigo crunched through this data without issues and allowed a workflow with quick previews and great output quality without tweaking 1001 settings like in some other renderers. With this reliability I could focus on content creation and tweaking material in the project."
- Arthur Liebnau, Freelance CGI artist
READ MORE
- Arthur Liebnau, Freelance CGI artist
READ MORE
News
19 Apr 2010
Website fixes
I'm back from holiday and have been pushing out some website fixes that've been in the pipeline for a while.
This material page for Sparlin has been fixed up (it looked slightly wonky before with some text covering up other bits of text). Be sure to hit ctrl-f5 to refresh and make sure you are se...
READ MORE9 Apr 2010
New user profile page
We're testing a new user profile page. You'll see it when you log in or when you click on your username (if you're logged in). Here are a few users with their recent posts and recently uploaded images:
Indigo core team:
* Yves Colle
* Thomas Ludwig
* Ben Nolan
* Nick Chapman
We'l...
READ MORE8 Apr 2010
Login problems?
We've been doing some changes to the server recently and a few user accounts seem to be "blocked" for some reason.
If you have problems logging in please send us an email to support@indigorenderer.com, we will sort it out for you.
One workaround for it is to use the login on bottom of the forum ...
READ MORE7 Apr 2010
Recent architectural renders with Indigo
StompinTom created a bunch of tidy renders that he stamped out like a 'cookie cutter' using Indigo. A nice example of what can be done with Indigo on a deadline. :)
READ MORE





