Indigo 3.8 Stable released
Glare Technologies is excited to announce the release of Indigo 3.8 Stable!
You can read about it here: http://www.indigorenderer.com/indigo3.8
We'll be running a 16% off sale until the 31st of December, during which Indigo Renderer will be priced at only €499 (normally €595), and Indigo RT only €119 (normally €145).
Customers purchasing Indigo 3.8 during this sale will receive a free upgrade to Indigo 4 immediately upon release!
Indigo 3.8 brings massive performance improvements - up to 2x faster rendering, and render restarts are up to 42x faster.
The new Architectural Glass feature greatly speeds up architectural visualisation, while capturing important optical effects such as reflection and absorption as light passes through the glass.
Indigo's new built-in object scattering allows millions of objects to be quickly scattered across a surface - perfect for realistic grass and forests.
The Coating and Double-sided Thin materials are more flexible than ever, allowing for advanced materials like special car paints and carbon fibre.
Our advanced sky model is now even more realistic than before, with refinements resulting in more accurate colours, especially at dawn and dusk.
Indigo's SketchUp plugin, SkIndigo, has been massively improved, resulting in much faster export times - up to 14x faster.
Indigo 4 development is also well underway, and we're excited to announce two extremely important feature additions: a totally new OpenCL-based rendering core, and photon mapping extensions for bidirectional path tracing.
Indigo 4's pure GPU rendering will use OpenCL to provide powerful multi-GPU support on Windows, Mac OS X and Linux.