Indigo for Cinema 4D review

Indigo for Cinema 4D review

Written Monday 8 Apr

A fantastic review of Indigo for Cinema C4D has been published on the Czech CG website Grafika.cz! (at http://www.grafika.cz/)

The author, Pavel Zoch, has kindly translated his conclusions into English:

"So, we are at the end, I think. We know almost everything we need to know to start playing with the renderer. If I may, here is a short conclusion, milestones, why I like the Indigo Renderer.

The first, Indigo, or for me, Cindigo, is really a very solid and universal application for both main platforms, Windows and Mac OS. Another advantage of the renderer is that the path tracing mode can use your GPU as well and it supports both main platforms, Nvidia CUDA and OpenCL, so you can use AMD GPU as well.

I like Cindigo's excellent support for instances, Indigo materials are very complex and have very complex editing options, but I would like to be a bit more user friendly. When editing these materials, especially coating and so on, I see them as a node system. The material mixing is a powerfull feature of Indigo.

I love the post rendering adjustment options, light layers, and I'm happy they implemented depth, material ID and shadow passes as well. There are only a few of them at the moment, but it's the right way how to shift the app to the new amazing level."

You can read the full review here: http://www.grafika.cz/rubriky/software/cinema-4d-a-cindigo-integrace-unb...