memory could not be read

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jtassinari
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memory could not be read

Post by jtassinari » Fri Nov 10, 2006 1:51 am

hi there,
i'm sorry to start my posts with an error report... sigh

here is the messages and some detalis, hoping to be of some help...

modeller: blender3d v2.41
exporter: Indigo 0.6test5 (beta4) export script

message: The instrucion "0x004140c5" has refered to the memory "0x00000000". The memory could no be "read".

cheers,
jtassinari

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SmartDen
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Post by SmartDen » Fri Nov 10, 2006 1:57 am

When get u this message? exporting, rendering?
Explain more exacter what did u do.

jtassinari
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Post by jtassinari » Fri Nov 10, 2006 2:52 am

hi SmartDen,
i forgot to add the last details.
The export was fine and i create my 13mb xml.

So I went cmd and run indigo.exe after i modify the inifile.txt,

and modified inside it:
- PATH & FILENAME,
- Width and Height.

that's all.

right now I used exporter 0.4, and started a mach between the two XML files to fine where i got the "bug". The simple 0.4 missed some shades but it has worked.

cheers,
jTassinari

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SmartDen
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Post by SmartDen » Fri Nov 10, 2006 3:08 am

By the way...
if you start indigo from commando box indigo <scene>.xml you don't need to edit inifile. Because scene file is specified and all other settings was written by blender exporter in xml-file. You need to edit Ini only if you start indigo per double-click in WinExplorer. If scene exported from Blender you must at least specify the scene file

nixite
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Post by nixite » Fri Nov 10, 2006 4:20 am

But your problem happened often for a large meshes.
If you try to search this error in forum you find much messages.
I think it explain you how to solve this. :!:

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