This has happend to me several times now and was wondering what the problem could be
i'm using the newest veresion of indigo .6 or w/e it is off the thread. and u3d's newest exporter for max 8.
I have a small interiror environment scene. When i try to render the whole thing, my banister mesh dissapears. But when i render just the stairs, the banister is there. So some reason when i unhide all the scene, some parts just don't render.
has anyone encountered this before?
All the normals are facing outwards i've checked that, i just don't understand why it will render by itself, but not while everything else is visible?
Mesh randomly doesn't render?
Nope they all had indigo materials
i thin i figured the problem out, max had given a couple of my objects duplicate names, so i think that overwrote the other in the XML file, so i changed all the names, now i'm getting bunch of other errors all of a sudden.!
BAH!
The new error i'm getting
MAXScript Rollout Hanlder Exception
--Runtime error: Mesh vertex index out of range: 127
never had this before
Another new error
--Runtime error: Mesh operation on non-mesh: Editable poly
i thin i figured the problem out, max had given a couple of my objects duplicate names, so i think that overwrote the other in the XML file, so i changed all the names, now i'm getting bunch of other errors all of a sudden.!
BAH!
The new error i'm getting
MAXScript Rollout Hanlder Exception
--Runtime error: Mesh vertex index out of range: 127
never had this before
Another new error
--Runtime error: Mesh operation on non-mesh: Editable poly
- Kosmokrator
- Posts: 1141
- Joined: Sat Jul 29, 2006 11:52 am
- Location: Greece-Athens
try to convers all of ur mesh into editable mesh...if u have splines this objects not rendered!may thisis the reason..
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO
- Kosmokrator
- Posts: 1141
- Joined: Sat Jul 29, 2006 11:52 am
- Location: Greece-Athens
i dont know what happent to you......i think u are the only have this mysterius disapears of objects.....strange..... 
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO
Oh i figured out the mesh dissapearing, that was in my second post, it was objects with duplicated names, the only problme i'm having now is this
MAXScript Rollout Hanlder Exception
--Runtime error: Mesh vertex index out of range: 127
And this error
MAXScript Rollout Hanlder Exception
--Runtime error: Mesh operation on non-mesh: Editable poly
MAXScript Rollout Hanlder Exception
--Runtime error: Mesh vertex index out of range: 127
And this error
MAXScript Rollout Hanlder Exception
--Runtime error: Mesh operation on non-mesh: Editable poly
- Kosmokrator
- Posts: 1141
- Joined: Sat Jul 29, 2006 11:52 am
- Location: Greece-Athens
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