Hi all,
I'm trying to texture faces of a simple box with a skyskraper image.
Can someone guide me or post a link for a simple guide?
thx!
Dox
Noob in textures!
-
danyolgiax
- Posts: 81
- Joined: Wed Feb 28, 2007 4:36 am
Noob in textures!
(Blender 2.46, Indigo 1.1.5, Blendigo 1.1.5)
- joegiampaoli
- Posts: 837
- Joined: Thu Oct 05, 2006 7:12 am
- Location: San Miguel de Allende-MEXICO
- Contact:
1) select your box and load your textures in blender (F6)
2) go to UV Face Select mode
3) select your desired faces, unwrap them
4) go to UV Image Editior and position your images
(this last 2 steps you can do them all at once or face by face, depends how complex your model is or as you wish)
5) Go back to your 3D scene view and Object mode and in material go to Map Input and select UV, then in the exporter, assuming you are using blendigo, load your albedo (same image) export and render
2) go to UV Face Select mode
3) select your desired faces, unwrap them
4) go to UV Image Editior and position your images
(this last 2 steps you can do them all at once or face by face, depends how complex your model is or as you wish)
5) Go back to your 3D scene view and Object mode and in material go to Map Input and select UV, then in the exporter, assuming you are using blendigo, load your albedo (same image) export and render
- joegiampaoli
- Posts: 837
- Joined: Thu Oct 05, 2006 7:12 am
- Location: San Miguel de Allende-MEXICO
- Contact:
- joegiampaoli
- Posts: 837
- Joined: Thu Oct 05, 2006 7:12 am
- Location: San Miguel de Allende-MEXICO
- Contact:
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