Indigo SDK 3.6.5

Discussion for users of the Indigo Renderer SDK.
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Indigo SDK 3.6.5

Post by OnoSendai » Thu Jan 17, 2013 4:06 am

Links to SDK builds:
Windows - ... K_3.6.5.7z
OS X - ... _3.6.5.dmg

Password as per usual. Email Yves or Nick if you don't have it.

* The Reference class from-pointer constructor has been made implicit. This allows a lot of explicit Reference constructor calls to be removed from code that uses the SDK.
* It is required that endOfModel be called on Indigo::Mesh after finishing adding vertices etc.. and before calling finalise() on the scene graph.
* Indigo::Mesh::used_materials can now be ignored.

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Re: Indigo SDK 3.6.5

Post by subpixel » Mon Mar 18, 2013 8:43 pm


Not sure if this is relevant SDK version, but could you help with this issue ?
It's originating from IndigoSD for sure, but I can't verify it.
Is it possible to have two licenses side by side or even better, disable and enable them manually?


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