Indigo 1.1.7

General News and accouncements regarding the Indigo render engine
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Whaat
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Post by Whaat » Mon Jul 28, 2008 5:54 am

Untextured diffuse transmitter materials are rendering completely black using the new material format.

Textured diffuse transmitters seem to be working fine.

v_mulligan
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Post by v_mulligan » Mon Jul 28, 2008 7:32 pm

Great work on 1.1.7, OnoSendai. The new developments in Indigo are quite exciting.

I was testing out the use of 32-bit EXR files as displacement maps and I ran into a bit of a snag. I'm not sure why I'm getting large distorted polygons at the edge of the asteroid object in this image. At first, I thought I might have subdivide_pixel_threshold or subdivide_curvature_threshold set too high, but even with both dropped down to zero, I still get the artifacts. Any ideas?

If it helps, I'm using Indigo 1.1.7 on Windows XP Pro. I've got a 3.0 GHz dual-core Intel machine with 1 GB of RAM.
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v_mulligan
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Post by v_mulligan » Mon Jul 28, 2008 7:39 pm

Incidentally, I don't see the artefacts if I just apply a subdivision smooth without the displacement. I also considered the possibility that it's a problem with the map (there's a texture seam near the area where I'm seeing the artefact). I tried moving the camera so that I was looking down on the seam, though, and I got no artefact at the seam -- only at the new edges of the object. So it does seem to be some sort of issue with displacements and faces whose surface normals are perpendicular to the camera direction.

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CTZn
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Post by CTZn » Mon Jul 28, 2008 8:11 pm

Using the basic blend for a leaf shader, backfaces are rendered black in 1.1.7 while in 1.1.5 both faces were textured. MLT only.

Noticed a sun position shift, again.

I'm discovering the new UI, first contact is exciting.
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LaBero
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Post by LaBero » Mon Jul 28, 2008 9:41 pm

Very nice update!

I don't know if you've noticed or if I'm doing anything wrong here, but I can't get indigo to network render my scene. It's lit with a EXR environment map. The funny thing though is that the scene works just fine if I remove the "-n m" flag.

The error message indigo gives me when i start the network render is:
"IndigoDriverException: No emitters inserted in scene."

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Borgleader
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Post by Borgleader » Wed Jul 30, 2008 5:05 am

I,m pretty sure one of the environment maps type is broken in this version, so it might be that. I honestly forgot which though.
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5OnIt
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Post by 5OnIt » Wed Jul 30, 2008 1:13 pm

Hey Borg, in your signature are you sure you really didn't mean "competition" ??

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Borgleader
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Post by Borgleader » Wed Jul 30, 2008 1:20 pm

5OnIt wrote:Hey Borg, in your signature are you sure you really didn't mean "competition" ??
Oh crap yeah...I did.... :oops:

**EDIT**
Fixed sig. Tyvm
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Zom-B
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Post by Zom-B » Wed Jul 30, 2008 11:04 pm

Hey Ono, I just realized that <random_triangle_colours> is missed in the manual too...
Also subdivision seems to be missing too!
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Deus
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Post by Deus » Thu Jul 31, 2008 12:09 pm

Better start to write down whats IN the manual. Its a shorter list ;)

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PureSpider
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Post by PureSpider » Thu Jul 31, 2008 10:07 pm

Deus wrote:Better start to write down whats IN the manual. Its a shorter list ;)
That must have hurt! :lol:

bacon
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Post by bacon » Thu Jul 31, 2008 10:21 pm

Deus wrote:Better start to write down whats IN the manual. Its a shorter list ;)
For me a day only have 24 hours, and it seems like Ono´s working
every minute of them...

So I gratefully take whats given to me for free, and what´s missing
will probably come in the future when time is....

Thank you Ono for a great job !
Last edited by bacon on Fri Aug 01, 2008 11:00 am, edited 1 time in total.

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PureSpider
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Post by PureSpider » Thu Jul 31, 2008 10:26 pm

bacon wrote:Thank you Ono for a great job !
+1

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Borgleader
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Post by Borgleader » Fri Aug 01, 2008 12:01 am

PureSpider wrote:
bacon wrote:Thank you Ono for a great job !
+1
+2 :) We love you Ono!
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Deus
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Post by Deus » Fri Aug 01, 2008 8:59 am

I was being funny. I if anyone knows exactly how hard the things he is doing is.

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