
Is this the scale problem you mention?
That happens to me all the time...afecelis wrote:Is that really what I did?![]()
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It's a problem when you work with both renderers back and forth so much!
It's my Kerkythea material automatic reflex. Thanks Kosmo, changing and re-checking. (just saw that big "K" in the screenshot; man do I need to find a hole to stick my face in it!)
Oh yes, Gregor, please help me with my light type questionThis way I can think the tut a bit better. BTW, any suggestions for it? I was thinking to start off simple; 1. Installing your script and crating the menus. 2. Basic scene, material creation and light setup. 3. Exporting, rendering and checking the xml. Waddayasay?
ahhh! sweeeet news! Thnx U3dreal. Take some rest now and come back with renewed energieshad to invers it ...now it WORKS... will update
tomorrow..
This is fixed in the new version !! get itKosmokrator wrote:u3dreal i have a very strange problem...when i render with hdri map for light i gene totaly black images...with physikal sky all its ok...i don use reinhart tonemaping ore autoexposures...



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