Simple Renderings Thread

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Pibuz
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Re: Simple Renderings Thread

Post by Pibuz » Fri Jul 23, 2010 4:15 am

Another test with Indigo 2.4.7 with GPU acceleration. Good boy.
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paper_flowers.jpg

Soup
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Re: Simple Renderings Thread

Post by Soup » Fri Jul 23, 2010 3:36 pm

A cleaner version of the image posted by Fused earlier.

Rendering done by lycium, model from colacola.se, scene setup by Fused ;)


edit by lycium: my nick is in lowercase :P
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zeitmeister
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Re: Simple Renderings Thread

Post by zeitmeister » Fri Jul 23, 2010 8:09 pm

Wahey!
Cheers, David



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jarmenkell
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Re: Simple Renderings Thread

Post by jarmenkell » Fri Jul 23, 2010 8:57 pm

wow, nice flowers, Pibuz!

btw, when that GPU-beauty will be available for everyone?)

10muy
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Re: Simple Renderings Thread

Post by 10muy » Sat Jul 24, 2010 5:04 am

Hi everyone, this little scene was initially made for V-ray, but I just fall in love with Indigo render and changed it a little bit. Hope you like it. :oops: All models was made from real objects (except few materials) in the real house.
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old_sofa_inda_old_house.jpg

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suvakas
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Re: Simple Renderings Thread

Post by suvakas » Sat Jul 24, 2010 5:11 am

Awesome image 10muy !
It's refreshing to see this kind of style.

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hcpiter
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Re: Simple Renderings Thread

Post by hcpiter » Sat Jul 24, 2010 10:00 am

Pibuz- nice flower !
Soup- wow big, good render
10muy- nice render but for me too much carpets ;)

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pixie
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Re: Simple Renderings Thread

Post by pixie » Sat Jul 24, 2010 12:02 pm

PTGPU vs BidirMLT

Me likes Pathtracing more, and have to say I'm quite surprised at the quality of caustics... roughly 18m for PT and 23 for MLT
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Cup_BidirMLT.jpg
Bidir MLT
Cup_PT.jpg
GPU powered

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Zom-B
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Re: Simple Renderings Thread

Post by Zom-B » Sat Jul 24, 2010 12:38 pm

pixie wrote:PTGPU vs BidirMLT
... but why do they look so much different??? Should end up looking (quite) the same :!:
polygonmanufaktur.de

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Borgleader
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Re: Simple Renderings Thread

Post by Borgleader » Sat Jul 24, 2010 12:40 pm

Zom-B wrote:
pixie wrote:PTGPU vs BidirMLT
... but why do they look so much different??? Should end up looking (quite) the same :!:
I seem to have noticed that different methods seem to give overall more/less bright result, it's possible that the Bidir MLT is simply darker and so we can't see the reflections on the glass as much.

I think? :?
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pixie
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Re: Simple Renderings Thread

Post by pixie » Sat Jul 24, 2010 12:50 pm

Borgleader wrote:
Zom-B wrote:
pixie wrote:PTGPU vs BidirMLT
... but why do they look so much different??? Should end up looking (quite) the same :!:
I seem to have noticed that different methods seem to give overall more/less bright result, it's possible that the Bidir MLT is simply darker and so we can't see the reflections on the glass as much.

I think? :?
Both PT and MLT Bidir gives this kind of glass.

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Godzilla
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Re: Simple Renderings Thread

Post by Godzilla » Sat Jul 24, 2010 2:20 pm


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Borgleader
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Re: Simple Renderings Thread

Post by Borgleader » Sat Jul 24, 2010 2:26 pm

You and your epic chairs make me jealous....JEALOUS I SAY.

Nice work! :wink:
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Godzilla
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Re: Simple Renderings Thread

Post by Godzilla » Sat Jul 24, 2010 3:00 pm

It's for my Evermotion entry :)

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OnoSendai
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Re: Simple Renderings Thread

Post by OnoSendai » Sat Jul 24, 2010 4:22 pm

pixie wrote:PTGPU vs BidirMLT

Me likes Pathtracing more, and have to say I'm quite surprised at the quality of caustics... roughly 18m for PT and 23 for MLT
Hi Pixie,
Can you please email me this scene?
nick at indigorenderer.com

Cheers!

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