
Quick test render - final has to be 800x800. Should I do it in bidirectional pathtracing or bidirectional MLT? MLT tends to have a smoother look, but there are no complex light paths or much caustics
Gonna take a while, it renders quite slowly....
In fact you can even pick 2.4.2, the issue is specific to 2.4.3.CTZn wrote:no such crashes with 2.2 (aka 2.0 stable) indeed.
thanks - good ideaCTZn wrote:In fact you can even pick 2.4.2, the issue is specific to 2.4.3.CTZn wrote:no such crashes with 2.2 (aka 2.0 stable) indeed.
If I remember correctly you are on C4D J ?!CoolColJ wrote:After much testing I find Indigo the slowest of the renderers I've tried when it comes to rendering underwater caustics, lit by the Sun
This sounds great.... will this also affect SSS color noise?!lycium wrote:I'm just trying some improvements to reduce the color noise now...
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<large_mutation_prob>0.35</large_mutation_prob>
<max_change>0.0035</max_change>
Guideline for max change: if you have large areas of smooth illumination, maybe use 0.01, for lots of bright small lights use maybe 0.005, and consider not using MLT at all (except if you have SSS or something).CoolColJ wrote:BTW with MLT you can turn large mutation probability down to zero and Indigo will render just fine, as long as max change is between 0.02 and 0.015. Too small it becomes blotchy.
Infact the large mutations kinda make it more grainey....They're basicly random path tracing samples I presume
Funny thing is, samples per second drops the lower Large Mutation Probablity is. That tells me Indigo is working harder
MNCR only matters in really difficult scenes where MLT gets stuck on small bright sources. Using a higher value actually makes this worse, whereas using a lower value will introduce bias into your image but allow MLT to explore more. Guideline: don't go below 500.CoolColJ wrote:I've also been experimenting will really high Max Consecutive Rejections, like 100,000 to 10 million , and it really helps a lot in Lux render. Allowing it to render sun caustics within 30secs and have them well developed within a 100 samples. Not so much in Indigo
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