How did you keep your computer on for that long? You must have liquid nitrogen cooling or something.Borgleader wrote:~500hStinkie wrote:Looks good. Must've rendered for a bit.
+1 to what lycium said, it does seem like something went wrong in the scaling process.
GREEN LIVING
Re: GREEN LIVING
Last edited by neo0. on Sun May 02, 2010 6:41 am, edited 1 time in total.
Re: GREEN LIVING
Simply by not shutting it downneo0. wrote:How did you keep your computer on for that long?
polygonmanufaktur.de
- Borgleader
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Re: GREEN LIVING
Pretty much what Zom-B said, I just didn't shut it off (I did however close Indigo on saturday nights to raid with my WoW guild but other than that it was pretty much on 24/7). And no I don't have liquid nitrogen simply air cooling.neo0. wrote:How did you keep your computer on for that long? You must have liquid nitrogen cooling or something.Borgleader wrote:~500hStinkie wrote:Looks good. Must've rendered for a bit.
+1 to what lycium said, it does seem like something went wrong in the scaling process.
benn hired a mercenary to kill my sig...
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StompinTom

- Posts: 1828
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Re: GREEN LIVING
I leave my poor little box (that could and can!) on over night and when I take off for the weekend.
Re: GREEN LIVING
500h is TOO MUCH, something wrong with scene. This image must be clear after 8 hrs 
Re: GREEN LIVING
Oh yes: I wish.
But resolution plays a great role, and light layers' differencies too.
This has been accurately optimized, dcm. Believe me.
BTW, after a dozen hours the image was quite defined, on my old Q6600, 2550pixels of width.
But if one wants no more dots, one has to wait. Borg had time, I was in no hurry so...
But resolution plays a great role, and light layers' differencies too.
This has been accurately optimized, dcm. Believe me.
BTW, after a dozen hours the image was quite defined, on my old Q6600, 2550pixels of width.
But if one wants no more dots, one has to wait. Borg had time, I was in no hurry so...
- Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
Re: GREEN LIVING
Indeed, it was the end of my semester so I wasn't spending much time on my desktop (mostly laptop for homework) and well when im asleep/at school im not there to use it so it ran pretty much all the time like i mentionned up there. and well over the weeks I'd send an update to pibuz so we could tweak the settingsPibuz wrote:BTW, after a dozen hours the image was quite defined, on my old Q6600, 2550pixels of width.
But if one wants no more dots, one has to wait. Borg had time, I was in no hurry so...
benn hired a mercenary to kill my sig...
Re: GREEN LIVING
I'm going to render this scene as well, and it was pretty clean after just one night of rendering at a fairly large resolution. I've asked Pibuz if he'd like to update the scene for things like the floating lamp etc, hopefully I'll get to render that one really huge
We're planning to get a large print of it done for the office.
Re: GREEN LIVING
SS 2, MNoCR 1000, mlt bidir = and must be clear (as i said) after 8 hrs. I dont believe it needs 500 ! 
Re: GREEN LIVING
Still depends on the resolution, and actually is rather independent of the supersample factor.
Re: GREEN LIVING
Super sampling (in some settings and situations) hast the neat effect to iron out some noisy areas to look more uniform 
Therefor the request for "on the fly" SS-downsize Settings tuning in Indigo is quite interesting here: http://www.indigorenderer.com/forum/vie ... f=5&t=7924
Therefor the request for "on the fly" SS-downsize Settings tuning in Indigo is quite interesting here: http://www.indigorenderer.com/forum/vie ... f=5&t=7924
polygonmanufaktur.de
Re: GREEN LIVING
My sofa scene was renderd in 4k x 2,4k in 8 hours. I have enviro color and 4 light layers. A lot of white and glossiness, glass etc. I think, Pibuz`s scene is more simple for light bouncing and as i said 500h is overkill.
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