...sink?

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Pibuz
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...sink?

Post by Pibuz » Sun Apr 18, 2010 2:51 am

I really don't know where this personal project of mine is aiming to (you can probably guess by the title....), but in the meantime that is a little wip. Exit portals, EXR for the lighting and 13h of calculations on a q6600 (not enough for a final, but sufficient for a WIP)
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sink_1_small.jpg

StompinTom
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Re: ...sink?

Post by StompinTom » Sun Apr 18, 2010 3:22 am

Awesome colors...

Sun/Sky?

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djegoo
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Re: ...sink?

Post by djegoo » Sun Apr 18, 2010 3:44 am

No, it is EXR :)
Pibuz the vasque is maybe slightly too low poly, we can see the smoothed geometry making very little black artefacts.
The rest is very good though! the wooden table texture gives a really good result!
What kind of tonemapping it this one? I like it, it is like the ones i like, something like FCICD or Ektachrome 64TCD or?

Excellent wip!

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Borgleader
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Re: ...sink?

Post by Borgleader » Sun Apr 18, 2010 5:02 am

Puurty epic :) Once again, great colors and interesting use of DOF!
benn hired a mercenary to kill my sig...

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CTZn
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Re: ...sink?

Post by CTZn » Sun Apr 18, 2010 6:23 am

Nice mood, really !
obsolete asset

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dcm
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Re: ...sink?

Post by dcm » Sun Apr 18, 2010 6:41 am

Nice overall feeling and composition . I like it but i think you used noise removal tool (neat image or smthng similiar) which affects un-natura "smoothness".

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Camox
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Re: ...sink?

Post by Camox » Sun Apr 18, 2010 7:00 am

mmmhhh ,again something delicious to the eye. :D
The only criticism has been raised dcm. A little less reduce the noise (more sharpness give the wood textures) otherwise wonderful mood.

greetz :wink:

neo0.
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Re: ...sink?

Post by neo0. » Sun Apr 18, 2010 3:12 pm

Probabaly due to the noise reduction, but it has a certain painting like quality. :)

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lycium
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Re: ...sink?

Post by lycium » Sun Apr 18, 2010 3:39 pm

neo0. wrote:Probabaly due to the noise reduction, but it has a certain painting like quality. :)
I don't think Pibuz used noise reduction, the image has a really lovely grain in it, I actually prefer it this way to being fully converged!

Wonderful work Pibuz, really pleasing composition :D If you address minor light leaks with more polygons, it will be just perfect.

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Headroom
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Re: ...sink?

Post by Headroom » Wed Apr 21, 2010 4:24 am

Wow! :shock: Another Mood Masterpiece.

To put it in real word terms: That's the stuff that belongs printed on high-gloss photo paper. I'd frame it and hang it on a wall in my house!

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