Hello,
i have a Problem with Version 2.2.12 and Cindigo 2.2 Stable
I habe a sun, (Infinite source) and a Glass-Material (Ghost-Glass from Download)
On the Glass are white points, This Points are not rendert in Version 2.2.1, he comes with the new Sun-Def
in the new Version. The points lie on the light layer of the sun. Layer of --away points...
U can see the points at the Picture--- what can i do?
Rendertime: 18 h at 4x E7 Cip, 6 GB Ram
Thx,
Frank
Problems with sun and Glass in V2.2.12
- Frank Schroer
- Posts: 39
- Joined: Mon Aug 03, 2009 7:02 pm
Problems with sun and Glass in V2.2.12
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Regards,
Frank
http://www.cycot.de
Indigo 3.2.2 | Cindigo 3.2.1 | C4D R13 | PC, Win Visa, I7QuadCore, 6Gig Ram
Frank
http://www.cycot.de
Indigo 3.2.2 | Cindigo 3.2.1 | C4D R13 | PC, Win Visa, I7QuadCore, 6Gig Ram
- zeitmeister

- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
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Re: Problems with sun and Glass in V2.2.12
Strange.
In which units did you model your scene, and what is your scene scale in the exporter settings?
And in which render mode did you compute this? Path-Tracing, Path-Tracing Bi-Directional, MLT or MLT Bi-Directional?
In which units did you model your scene, and what is your scene scale in the exporter settings?
And in which render mode did you compute this? Path-Tracing, Path-Tracing Bi-Directional, MLT or MLT Bi-Directional?
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
Re: Problems with sun and Glass in V2.2.12
the ghost Glass from the MatDB needs Single sided mesh... normals facing to the cam, is this given here?
Do you render in PT mode? Try MLT+BiDir... should render just fine!
In this scenario I would use "normal" glass (with thickness), should render fine here
Do you render in PT mode? Try MLT+BiDir... should render just fine!
In this scenario I would use "normal" glass (with thickness), should render fine here
polygonmanufaktur.de
- Frank Schroer
- Posts: 39
- Joined: Mon Aug 03, 2009 7:02 pm
Re: Problems with sun and Glass in V2.2.12
Hello
Thank you for your responses. It is up to the Render Mode
The Render-Mode MLT has no more white spots.
Thank you very much
Thank you for your responses. It is up to the Render Mode
The Render-Mode MLT has no more white spots.
Thank you very much
Regards,
Frank
http://www.cycot.de
Indigo 3.2.2 | Cindigo 3.2.1 | C4D R13 | PC, Win Visa, I7QuadCore, 6Gig Ram
Frank
http://www.cycot.de
Indigo 3.2.2 | Cindigo 3.2.1 | C4D R13 | PC, Win Visa, I7QuadCore, 6Gig Ram
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