Get feedback from others on your works in progress
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hcpiter

- Posts: 242
- Joined: Fri Feb 19, 2010 9:19 am
- Location: Poland
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by hcpiter » Wed Mar 03, 2010 2:46 am
Hi !
Test sss, glass and high poly model:
Thanks
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Jeff
- Posts: 112
- Joined: Fri Aug 28, 2009 1:28 pm
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by Jeff » Wed Mar 03, 2010 7:37 pm
@ Polinalkrimizei : Thanks a lot! I might be using the first image with overcast sky at dusk for my final exterior shot. For the interior, I have not decided yet if I will go for an evening or daytime setting. But if I go into trouble rendering the exterior at 3636 x 2657 size, I might go for the last image with a sun drenched interior. It renders quickly.
@ fenerolina : Thank you very much! Having some variations on the vegetation around the house was the item I was not able to resolve since I joined the challenge. To have color variations of an instanced object will be very helpful for this kind of scene.
@ hcpiter : That glass dragon looks so real!
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Stur
- Posts: 594
- Joined: Fri Nov 10, 2006 11:52 pm
- Location: Nancy, France
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by Stur » Thu Mar 04, 2010 1:40 am
Hmmm ... Looks like caramel. I love this dragon!
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neo0.
- Posts: 1784
- Joined: Thu Feb 28, 2008 7:11 am
- Location: the US of A
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by neo0. » Thu Mar 04, 2010 5:56 am
It really reminds me of orange flavored jolly ranchers for some reason.. Great render though! I need to get back to using indigo..
EDIT : if you are not from the us, jolly ranchers are a type of hard candy.

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Godzilla

- Posts: 985
- Joined: Sat Jun 06, 2009 11:33 am
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by Godzilla » Thu Mar 04, 2010 11:40 am
Quick render using one of Evermotion's sample tree models.
~ 1 million polys
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Attachments
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neo0.
- Posts: 1784
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- Location: the US of A
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lycium
- Posts: 1216
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- Location: Leipzig, Germany
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by lycium » Thu Mar 04, 2010 5:46 pm
Those look really nice neo0, cool tests

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hcpiter

- Posts: 242
- Joined: Fri Feb 19, 2010 9:19 am
- Location: Poland
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by hcpiter » Thu Mar 04, 2010 9:35 pm
Thanks for comments
Godzilla is nice but leafs I think too dark. Diffraction effect from sun is from post or in indigo ? Looks nice.
neo0. Nice colors !
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Soup
- Posts: 444
- Joined: Sat Jun 13, 2009 1:20 am
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by Soup » Fri Mar 05, 2010 12:32 pm
First render post!
I was mucking about trying to replicate some really nice greenstone I saw. It's not quite accurate but best thing I've rendered so far I think

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tomasbird
- Posts: 27
- Joined: Mon Feb 15, 2010 7:00 am
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by tomasbird » Sun Mar 07, 2010 10:47 pm
I was playing with Studio-lightning, SSS and Glass. It's nothing special, still learning SSS and lightning

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Pibuz

- Posts: 2646
- Joined: Tue Dec 11, 2007 7:58 am
- Location: Padua, Italy
- 3D Software: SketchUp
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by Pibuz » Sun Mar 07, 2010 10:50 pm
It is already good, but to have a realistic result you shoud model the liquid intersecting the glass. There are some hints about this in the last pages of the Indigo manual. I think..
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tomasbird
- Posts: 27
- Joined: Mon Feb 15, 2010 7:00 am
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by tomasbird » Sun Mar 07, 2010 10:53 pm
Pibuz wrote:It is already good, but to have a realistic result you shoud model the liquid intersecting the glass. There are some hints about this in the last pages of the Indigo manual. I think..
Thank you! Will check it out asap.
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Godzilla

- Posts: 985
- Joined: Sat Jun 06, 2009 11:33 am
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by Godzilla » Mon Mar 08, 2010 4:08 am
(Click for 1920x1080 version)
Another test with trees and grass. The grass obviously needs some tweaking, but I'm pretty happy with where this is headed for my environment in the
Evermotion Visualization Challenge
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dcm
- Posts: 663
- Joined: Sun Jan 03, 2010 1:55 am
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by dcm » Mon Mar 08, 2010 6:01 am
B&B Italia chair

- b.jpg (492.81 KiB) Viewed 11359 times
Last edited by
dcm on Tue Mar 09, 2010 12:18 am, edited 3 times in total.
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Godzilla

- Posts: 985
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by Godzilla » Mon Mar 08, 2010 6:04 am
Wow great render!
Are we going to be seeing more of this scene?

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