mmmm, perhaps burn factor too high?
Corridor with teapots
- afecelis
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- Location: Colombia
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Corridor with teapots
Last edited by afecelis on Wed Jan 17, 2007 8:50 am, edited 2 times in total.
AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d
- afecelis
- Posts: 749
- Joined: Tue Aug 01, 2006 4:14 am
- Location: Colombia
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Thanks Ono, I'll try re-rendering it with no burn then (1.0 in V6).
The hdr map is available here (with some other very good ones):
http://www.accustudio.com/
Follow the "exchange" green button on the left and click on hdri
The hdr map is available here (with some other very good ones):
http://www.accustudio.com/
Follow the "exchange" green button on the left and click on hdri
AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d
- afecelis
- Posts: 749
- Joined: Tue Aug 01, 2006 4:14 am
- Location: Colombia
- 3D Software: Blender
- Contact:
PS. Quick question Ono, what does the "Gain" value affect when using texture maps (exr) as background? By default the blender exporter has a gain value of 1.0 but changing it doesn´t seem to alter anything in the render. I thought the gain value made the exr more or less emissive.
AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d
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