Announcements, requests and support regarding the Cinema 4D exporter
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pixie

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by pixie » Sat Sep 12, 2009 5:00 am
The key is on
SurfaceSPREAD...

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juan_irender

- Posts: 251
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- 3D Software: Cinema 4D
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by juan_irender » Sat Sep 12, 2009 10:30 am
Yes Pixie. SurfaceSpread is a very handy plugin, it has more uses than the creation of landscapes. Very clever integration with Cinema. As a bonus, it comes with a plant library.
This pic is an early test I setted up with the rocks of SurfaceSpread, ¡I love the quality of displacements of Indigo! Texture of the rocks, courtesy of the shaders of Cinema and the magic of Cindigo.
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C4D R18 Studio user
Blender user
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zeitmeister

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by zeitmeister » Wed Sep 16, 2009 12:13 am
Hey fused,
got an issue with an *.exr...
look over here.
Working fine with Cindigo stable exporter... could you have a look?
Error appears either in material preview as well as using a material as background material light source.
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PureSpider
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by PureSpider » Wed Sep 16, 2009 2:21 am
Go back one page and see what has already been reported there

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fused

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by fused » Wed Sep 16, 2009 2:44 am
Yes, its a known issue. will be fixed in the next version.
a possible workaround would be to create a sphere around the scene (normals inwards) and to apply the material to it.
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zeitmeister

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by zeitmeister » Wed Sep 16, 2009 3:19 am
That won't work; it even crashes when rendering the material preview...
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fused

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by fused » Wed Sep 16, 2009 4:53 am
Thats not a cindigo issue then
Afaik indigo has some problems with exr...
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zeitmeister

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by zeitmeister » Thu Sep 17, 2009 12:06 am
Alright, then I've got another one:
Film Offset in the camera functions doesn't work. Would be very nice to have it!!!

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fused

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by fused » Thu Sep 17, 2009 2:27 am
not possible i think
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zeitmeister

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by zeitmeister » Thu Sep 17, 2009 4:28 am
Forget it;
it seems to work automatically... I had a buggy testscene.
Film Offset really works!!! Very cool!!!!

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fused

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by fused » Thu Sep 17, 2009 4:50 am
ah, i was confused...
if film offset is the c4d equivalent to shift lense: yes, thats supported

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zeitmeister

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by zeitmeister » Fri Sep 18, 2009 12:20 am
In the C4D material, "Mix Strenght" in the "Color"-Channel is equivalent to "Texture Exponent" in the "Albedo"-Channel in the Indigo material...
This is not being regarded when converting materials.
Just noticed it...

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zeitmeister

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by zeitmeister » Fri Oct 09, 2009 10:34 pm
Fused, do you manage to transport the "Filter"-Shader?
I know this could be hard, maybe impossible... but it would be sooooooooooooooo cool!
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fused

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by fused » Sat Oct 10, 2009 1:34 pm
I'm not sure. If its not working currently, probably not.
But I'll have a look at it.
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Camox

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by Camox » Sat Oct 10, 2009 11:00 pm
Wird es auch für die 9.5er eine beta geben oder erst als final ? Sag bescheit wenn du sie brauchst ich bring sie dir vorbei !
grüße

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