Cindigo 2.0.11

Announcements, requests and support regarding the Cinema 4D exporter
Post Reply
10 posts • Page 1 of 1
User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Cindigo 2.0.11

Post by fused » Fri Jul 24, 2009 9:51 am

Cindigo 2.0.11
for Indigo 2.0.11

24.07.09 17:11 (UTC): added mac version

download exporter:
cindigo_2.0.11_R9.zip
Cindigo 2.0.11 R9 - Win
x86
(2.91 MiB) Downloaded 319 times
cindigo_2.0.11_R10.zip
Cindigo 2.0.11 R10 - Win
x86 + x64
(3.29 MiB) Downloaded 329 times
cindigo_2.0.11_R11.zip
Cindigo 2.0.11 R11 - Win
x86 + x64
(3.3 MiB) Downloaded 398 times
Cindigo 2.0.11 Mac.zip
Cindigo 2.0.11 R10 and higher - Mac
(3.27 MiB) Downloaded 310 times


Make sure you have the newest version of quicktime installed! Previews will not work with the 64 bit version bacause of the lack of 64 bit quicktime.

Good beginner tutorials can be found here (german and english, a bit outdated), a video tutorial for beginners here
The Cindigo Blog
changelog wrote:Cindigo 2.0.11
---------------------
* aperture diffraction now defaults to camera aperture diffraction (not post process)
* added functionality to the new export path settings
* enabled IES previews for mac version
* light layers are not chosen by number anymore but with a dropdown with names
* added layer names to render settings
* preview renderings start as working master now
* material halpers will be selected when created
* rgb gain is a percent slider now
* fixed bug with link materials and media
* removed export dialog

Cindigo 2.0.9.1
---------------------
* wrote a custom image header for all indigo tags/object/etc
* moved export settings from export dialog to render settings
* reorganized render settings
* small pigm import/linking fixes
* fixed crash when material link in texture tag was empty
* fixed bug in material assigning code when material link in mat helper was empty
* fixed R9 quickrender bug
* fixed quickrender fail when indigo path wasnt set before
* fixed quickrender path issue introduced in the mac version of Cindigo 2.0.9
* disabled all options in the export window that dont work
* layer fix for material helpers (R11)
* fixed render foregound alpha
* when creating a mat helper, a c4d material is automatically created and linked
* quickrender fix for mac version (which accidentally sent my whole desktop to nirvana...)
Please tell me if you find bugs or have specific requests. i will try to fix/implement as fast as possible.

Note: Some settings in the export window are not used or broken (animation export, seperate materials/settings, etc).

User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Re: Cindigo 2.0.11

Post by fused » Fri Jul 24, 2009 10:08 am

argh.... nothing works!

fixing, brb.

User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Re: Cindigo 2.0.11

Post by fused » Fri Jul 24, 2009 10:44 am

should work now :)

User avatar
pixie
Indigo 100
Posts: 2346
Joined: Sat Dec 29, 2007 4:54 am
Location: Away from paradise
3D Software: Cinema 4D
Contact:

Re: Cindigo 2.0.11

Post by pixie » Fri Jul 24, 2009 11:05 am

Awesome!! This export to scene dir is a godsend!

I would like to see 'no export geometry' back though

User avatar
Phoenix
Indigo 100
Posts: 158
Joined: Tue Jul 04, 2006 2:15 am
Contact:

Re: Cindigo 2.0.11

Post by Phoenix » Fri Jul 24, 2009 11:23 am

Wow, thanks Fused for the new version and especially for the very quick fix! :D

By the way, I took the liberty, to mention it at the german C4D-Forum:
http://www.cgnetwork.de/forum/showthread.php?t=102041

I think, that's in your interest, right? :wink:

User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Re: Cindigo 2.0.11

Post by fused » Fri Jul 24, 2009 5:07 pm

Phoenix wrote:I think, that's in your interest, right? :wink:
Yes, thank you very much! I actually wanted to do it in the morning, it was very late yesterday :)

User avatar
pixie
Indigo 100
Posts: 2346
Joined: Sat Dec 29, 2007 4:54 am
Location: Away from paradise
3D Software: Cinema 4D
Contact:

Re: Cindigo 2.0.11

Post by pixie » Fri Jul 24, 2009 8:51 pm

rgb gain is a percent slider now
Working in %s takes two numeral cases for free, and gain two decimal places ;)

User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Re: Cindigo 2.0.11

Post by fused » Sat Jul 25, 2009 5:20 am

Added the mac build.

User avatar
zeitmeister
2nd Place 100
Posts: 2010
Joined: Tue Apr 22, 2008 4:11 am
Location: Limburg/Lahn, Germany
Contact:

Re: Cindigo 2.0.11

Post by zeitmeister » Sun Jul 26, 2009 4:01 am

Thanks a lot,
I'll test it on monday!

User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Re: Cindigo 2.0.11

Post by fused » Fri Jul 31, 2009 12:09 pm

experimenting with random materials, this will not make it into the next version(s), but some form of randomized materials(at least for albedo) will be implemented at some point.
Attachments
randomalbedo.jpg
randomalbedo.jpg (116.71 KiB) Viewed 4940 times

Post Reply
10 posts • Page 1 of 1

Who is online

Users browsing this forum: No registered users and 14 guests