Cindigo 2.0.6 - beta

Announcements, requests and support regarding the Cinema 4D exporter
User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Re: Cindigo 2.0.6 - beta

Post by fused » Wed Jun 10, 2009 10:46 am

There was a bug in the motion blur export. only the first and the last keyframe were exported correctly. all other frames were exported from the beginning of the animation. will upload new builds tomorrow.

User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Re: Cindigo 2.0.6 - beta

Post by fused » Wed Jun 10, 2009 11:16 am

uploaded them now :)

some testrendering:
wall.png
wall.png (662.89 KiB) Viewed 4907 times

User avatar
zeitmeister
2nd Place 100
Posts: 2010
Joined: Tue Apr 22, 2008 4:11 am
Location: Limburg/Lahn, Germany
Contact:

Re: Cindigo 2.0.6 - beta

Post by zeitmeister » Wed Jun 10, 2009 5:58 pm

DAMN-THIS-LOOKS-GREAT!

I'll finish up the test scene with the light-layer-issue this morning... :-)

User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Re: Cindigo 2.0.6 - beta

Post by fused » Thu Jun 11, 2009 7:06 am

Image

:D

User avatar
OnoSendai
Developer
Posts: 6244
Joined: Sat May 20, 2006 6:16 pm
Location: Wellington, NZ
Contact:

Re: Cindigo 2.0.6 - beta

Post by OnoSendai » Thu Jun 11, 2009 2:01 pm

It's a rotating wheel? Cool :)

User avatar
zeitmeister
2nd Place 100
Posts: 2010
Joined: Tue Apr 22, 2008 4:11 am
Location: Limburg/Lahn, Germany
Contact:

Re: Cindigo 2.0.6 - beta

Post by zeitmeister » Fri Jun 12, 2009 7:44 pm

This.Is.So.Cool!

User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Re: Cindigo 2.0.6 - beta

Post by fused » Tue Jun 16, 2009 8:36 am

glad you like it!

im working on getting the indigo instance object exported as instances. im close:
indigo_instances.jpg
indigo_instances.jpg (54.32 KiB) Viewed 4735 times

User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Re: Cindigo 2.0.6 - beta

Post by fused » Wed Jun 17, 2009 12:11 pm

im done. it works amazingly well:
instances.jpg
real instances with the indigo instance object :)
instances.jpg (102.05 KiB) Viewed 4681 times
seems quite bug free, also.

User avatar
zeitmeister
2nd Place 100
Posts: 2010
Joined: Tue Apr 22, 2008 4:11 am
Location: Limburg/Lahn, Germany
Contact:

Re: Cindigo 2.0.6 - beta

Post by zeitmeister » Wed Jun 17, 2009 7:56 pm

Wow!

User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Re: Cindigo 2.0.6 - beta

Post by fused » Wed Jun 17, 2009 9:44 pm

more instancing tests, plane from colacola.se.

no idea how many instances (i have not implemented an instance counter yet :) ), but i guess somewhere around 15k?

edit: export time was about 2.6 seconds, plane has ~80k polygons
planes_close.jpg
planes_close.jpg (100.72 KiB) Viewed 4654 times
planes_bird.jpg
planes_bird.jpg (102.61 KiB) Viewed 4655 times
planes in circles give nice patterns :)

User avatar
zeitmeister
2nd Place 100
Posts: 2010
Joined: Tue Apr 22, 2008 4:11 am
Location: Limburg/Lahn, Germany
Contact:

Re: Cindigo 2.0.6 - beta

Post by zeitmeister » Wed Jun 17, 2009 9:53 pm

fused, what do I see here; sorry for missing that point.

Are they the "ordinary" Cindigo instances, apart from your C4D instance plugin? Or are they the same?
The instances aren't being converted to meshes during export to Indigo, they are real Indigo instances, right?

Do you plan to merge the functionality of your C4D instance plugin with the Cindigo instances, or had this happened already?

User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Re: Cindigo 2.0.6 - beta

Post by fused » Wed Jun 17, 2009 10:21 pm

zeitmeister wrote:fused, what do I see here; sorry for missing that point.
no problem :)
zeitmeister wrote:Are they the "ordinary" Cindigo instances, apart from your C4D instance plugin? Or are they the same?
The 'editor instance' plugin was originally a further developed 'indigo instance' for cindigo, but some wanted it as a sperate plugin, so i gave them what they wanted :)
zeitmeister wrote:The instances aren't being converted to meshes during export to Indigo, they are real Indigo instances, right?
Yes. They are not exported as seperate meshes, but as real instances. Also, the instance object is not converted to mesh objects on export (that would normally happen with c4d instances and the editor instance plugin). saves some ram and time.
zeitmeister wrote:Do you plan to merge the functionality of your C4D instance plugin with the Cindigo instances, or had this happened already?
Happened already :)
note that 'editor instance' objects will not be exported as real instances. the suppression of the conversion to meshes on export works only in the 'indigo instance' that comes with cindigo.

a.manca
Posts: 18
Joined: Sat Apr 11, 2009 4:33 am

Re: Cindigo 2.0.6 - beta

Post by a.manca » Wed Jun 17, 2009 10:45 pm

When Cindigo 2.0.6 released for mac?

User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Re: Cindigo 2.0.6 - beta

Post by fused » Wed Jun 17, 2009 10:50 pm

a.manca wrote:When Cindigo 2.0.6 released for mac?
oh, yeah... i forgot that. will do that now :)

User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Re: Cindigo 2.0.6 - beta

Post by fused » Wed Jun 17, 2009 11:28 pm

added the 2.0.6 mac build.

Post Reply
55 posts

Who is online

Users browsing this forum: No registered users and 10 guests