Cindigo 2.0.5 - beta 1

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Re: Cindigo 2.0.5 - beta 1

Post by fused » Fri May 15, 2009 7:59 am

pixie wrote:Thanks for the info! :)

Does anyone know what filetypes are supported and how do I know what materials are applied...
You mean when using the Indigo Instance object with an external file?
supported filetypes are: *.igmesh, *.ply, *.obj and *.3ds
Materials... you have to know what the names of the applied materials are and then create materials with the same names. there is just no other way currently.

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Re: Cindigo 2.0.5 - beta 1

Post by pixie » Fri May 15, 2009 8:18 am

fused wrote:
pixie wrote:Thanks for the info! :)

Does anyone know what filetypes are supported and how do I know what materials are applied...
You mean when using the Indigo Instance object with an external file?
supported filetypes are: *.igmesh, *.ply, *.obj and *.3ds
Materials... you have to know what the names of the applied materials are and then create materials with the same names. there is just no other way currently.
at least with igmesh it should be easy to accomplish :)
Last edited by pixie on Sun May 17, 2009 9:38 am, edited 1 time in total.

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Re: Cindigo 2.0.5 - beta 1

Post by fused » Sun May 17, 2009 9:28 am

well, heres the new Indigo instance as a seperate plugin, have fun testing an playing :)
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Editor Instance v0.1 R10 Win.zip
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Re: Cindigo 2.0.5 - beta 1

Post by fused » Mon May 18, 2009 12:18 pm

editor instances v0.2

fixed issues with generators, control objects and so on.
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Re: Cindigo 2.0.5 - beta 1

Post by fused » Mon May 18, 2009 7:07 pm

with mac version
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Re: Cindigo 2.0.5 - beta 1

Post by pixie » Mon May 18, 2009 9:04 pm

fused wrote:editor instances v0.2

fixed issues with generators, control objects and so on.
This instance is way better then the original. I can make the cloner object editable and still keep instances instead of the original meshes! Great job Yves!

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Re: Cindigo 2.0.5 - beta 1

Post by carsten_fokuspunkt » Tue May 19, 2009 8:39 am

thanks a lot fused!!

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Re: Cindigo 2.0.5 - beta 1

Post by fused » Wed May 20, 2009 1:00 am

indigo instance 0.3, mac only this time. pc version will follow tonight.

-instances will be created at the position of the original object
-when multiple objects are selected it creates instances of each explicitly selected object (thx to zom-b for that idea, i think its great)
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Editor Instance v0.3 R10 Mac.zip
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Re: Cindigo 2.0.5 - beta 1

Post by tungee » Wed May 20, 2009 1:01 am

Hi Fused,
nice plugin.
When will be the 9.6 version of the plugin and exporter on the way ?
Im eager to test.
Music has the right to children!

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Re: Cindigo 2.0.5 - beta 1

Post by fused » Wed May 20, 2009 1:12 am

R9 verison of the instance plugin is easy, i might do that tonight, cindigo R9 is a bit more complicated, but i will try that tonight, too.

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Re: Cindigo 2.0.5 - beta 1

Post by fused » Wed May 20, 2009 6:36 am

0.3 for Win.
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Editor Instance v0.3 R10 Win.zip
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Re: Cindigo 2.0.5 - beta 1

Post by Zom-B » Wed May 20, 2009 6:40 am

Thanks a lot fused, great work!
This two new features will help a lot!
I will try it immediately on a scene I'm working on atm!
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Re: Cindigo 2.0.5 - beta 1

Post by pixie » Wed May 20, 2009 6:43 am

fused wrote:0.3 for Win.
What are the new features?

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Re: Cindigo 2.0.5 - beta 1

Post by Zom-B » Wed May 20, 2009 6:49 am

pixie wrote:
fused wrote:0.3 for Win.
What are the new features?
Here you go :)
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Re: Cindigo 2.0.5 - beta 1

Post by pixie » Wed May 20, 2009 6:58 am

fused wrote:indigo instance 0.3, mac only this time. pc version will follow tonight.

-instances will be created at the position of the original object
-when multiple objects are selected it creates instances of each explicitly selected object (thx to zom-b for that idea, i think its great)
OMG, you're beating Cinema's instances on their own game! :O

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