Blendigo for v1.0.9

Announcements, requests and support regarding the Blender Indigo export script
7sudden
Posts: 2
Joined: Wed May 28, 2008 3:52 pm

Blender ImportError?

Post by 7sudden » Wed May 28, 2008 3:59 pm

When trying to load Blendigo, Python gives me the following error:

File "<string>", line 115, in <module>
ImportError: No module named BPyMesh



Any suggestions would be great!

Indigo x64_v1.0.9
Python 2.5
Blendigo v1.0.9
Blender 2.46

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joegiampaoli
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Post by joegiampaoli » Wed May 28, 2008 5:23 pm

Thx for the update SmartDen.

Just a note, I had to edit the xml files for IMPmatdb.xml and IMPmatdb-mats.xml to point properly to the textures since I'm on linux. I got image path errors. Maybe you wanna place the images in the main previews folder?
Joe Giampaoli
Never tie a ship to a single anchor, nor life to a single hope
My Indigo Gallery

pxl666
Posts: 308
Joined: Wed Oct 10, 2007 10:10 pm

Post by pxl666 » Fri May 30, 2008 6:40 pm

hey smarty! will u make update for this blendigo to be fully compatible with indigo 1.1.1 or shall wee look for completely new thread?

cheers and thanks for ur effort smarty!!!!

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SmartDen
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Post by SmartDen » Fri May 30, 2008 7:29 pm

Be patient ;) it's almost done
Check normals, dude!

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BbB
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Post by BbB » Fri May 30, 2008 8:50 pm

Yi-ha

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Pinko5
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Post by Pinko5 » Fri May 30, 2008 8:52 pm

WOW!!! I am waiting "the one"!!!
Luca. ;)

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Labello
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Post by Labello » Sat May 31, 2008 2:22 am

hey smart den!

nice piece of plugin what u wrote. i know i already said that. but it's been some time since i have used blendigo and indigo for the last time...

the new version works very good with the linux-indigo. so i love it :)

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SmartDen
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Post by SmartDen » Sat May 31, 2008 9:44 am

thanx, Labello. wait before you see new features in blendigo :) but i must say, blendigo window is get bigger because of displacement thingy.
Check normals, dude!

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BbB
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Post by BbB » Sat May 31, 2008 9:54 am

The bigger, the better

pxl666
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Post by pxl666 » Sat May 31, 2008 10:04 am

yeeeeezzzz

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Pinko5
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Post by Pinko5 » Sat May 31, 2008 10:29 am

woooowwwww i cant wait i cant wait!!!!!!!!!
:o :o :o :o :o
Luca. ;)

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SmartDen
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Post by SmartDen » Sat May 31, 2008 11:23 pm

BbB wrote:The bigger, the better
yes, i had to place the displacement map some where in the material section
Check normals, dude!

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frozenbubble
Posts: 1
Joined: Mon Sep 29, 2008 6:50 am

linux

Post by frozenbubble » Mon Sep 29, 2008 6:56 am

Hi
I tried to set up blendigo for debian but I had some trouble...
Blender recognised the export script and everything was ok but it couldn't export as there's no indigo.exe that the export script tries to find because I use the 64bit linux edition of indigo...
What should I do?

bhain7
Posts: 2
Joined: Sun Mar 08, 2009 10:47 am

Very Angry

Post by bhain7 » Sun Mar 08, 2009 10:49 am

Not only did it not work, but it broke blender and now no scripts work. I tried reinstalling blender and python with no luck. God damn you O.O

Windows vista 32-bit

"Python script error check console"

Type Error: object of type "NoneType" has no len<>

bhain7
Posts: 2
Joined: Sun Mar 08, 2009 10:47 am

FIgured it out

Post by bhain7 » Sun Mar 08, 2009 10:55 am

Augh, my scripts folder was moved from the wacky C:/Users/[profile name]/AppData/Roaming/Blender Foundation/Blender/.blender/scripts, to in the blender folder, i copied all the scripts now but it was still annoying that it moved my folder and didn't work on top of that.

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