No bump mapping in scene or in preview scene
No bump mapping in scene or in preview scene
I have been following borgleader's uv mapping tutorial. I have been successful at getting the STONESURFACE image mapped, but I have not been able to get bump mapping working. In both my scene render and a preview render, the object is perfectly smooth - the rocks are not sticking out at all.
Any thoughts on what I am missing?
I am using indigo 1.1.15 with blendigo 1.1.14 on ubuntu. The native linux build looks sweet, by the way!
Thanks.
Any thoughts on what I am missing?
I am using indigo 1.1.15 with blendigo 1.1.14 on ubuntu. The native linux build looks sweet, by the way!
Thanks.
dumb question: How do I upload an image to the site? I cannot find a post that describes how to do this.
Kram1023,
I just uv mapped the STONESURFACE image to a default blender cube. Both the preview and the scene show the STONESURFACE color image mapped smooth on the objects with no bumping of the image.
I didn't touch the A,B,C values on the Albedo or Bump files. I have no idea what they do at this point in my noobness. Also, borgleader's tutorial does not mention doing anything to them.
Thanks.
Kram1023,
I just uv mapped the STONESURFACE image to a default blender cube. Both the preview and the scene show the STONESURFACE color image mapped smooth on the objects with no bumping of the image.
I didn't touch the A,B,C values on the Albedo or Bump files. I have no idea what they do at this point in my noobness. Also, borgleader's tutorial does not mention doing anything to them.
Thanks.
I am using the STONESURFACE jpegs from the corresponding .pigm file in the site's Material Database. There is a color and a bump jpeg.
http://www.indigorenderer.com/joomla/in ... Itemid=107
Can anybody give a clear explanation of what the A, B, and C parameters are and how they work?
http://www.indigorenderer.com/joomla/in ... Itemid=107
Can anybody give a clear explanation of what the A, B, and C parameters are and how they work?
- Attachments
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- STONESURFACE.jpg (96.44 KiB) Viewed 14553 times
Last edited by dfro on Sat Dec 20, 2008 12:05 pm, edited 1 time in total.
nono, that's not what I meant^^
I mean, a screenshot of the blendigo-script on the material page, with said material shown...
That material btw look pretty much displaced, rather than bumpmapped... don't expect something like that, except you set up displacement (instead of bumpmapping)
The yafray render, to me, looks like the bump factor being far too high...
Try to double your B value for the Bumpmap....
I mean, a screenshot of the blendigo-script on the material page, with said material shown...
That material btw look pretty much displaced, rather than bumpmapped... don't expect something like that, except you set up displacement (instead of bumpmapping)
The yafray render, to me, looks like the bump factor being far too high...
Try to double your B value for the Bumpmap....

Here is a screen shot of my blendigo settings and a render that is going.
On the textured/bumped .pgim material examples in the Material Database, the bump map changes the edges of the object. I am not getting this with any of my renders in indigo or yafray.
Also, I cannot find any explanations of the section I circled in red. Could I be missing something here?
Thanks.
On the textured/bumped .pgim material examples in the Material Database, the bump map changes the edges of the object. I am not getting this with any of my renders in indigo or yafray.
Also, I cannot find any explanations of the section I circled in red. Could I be missing something here?
Thanks.
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- Screenshot.png (626.71 KiB) Viewed 14521 times
Well, I definitely found what I was looking for: DISPLACEMENT mapping!
Kram,
Thanks for helping me slog through my ignorance of the blender/indigo/rendering basics. I now get what you were saying:
Here was my first attempt at displacement mapping! Ha ha![/u]
Kram,
Thanks for helping me slog through my ignorance of the blender/indigo/rendering basics. I now get what you were saying:
An article called "Blender & Displacement Mapping for Beginners" in "Blender Art Issue 7" gave me the extra explanation I needed to finally understand you. Whew, my brain is fried!That material btw look pretty much displaced, rather than bumpmapped... don't expect something like that, except you set up displacement (instead of bumpmapping)
Here was my first attempt at displacement mapping! Ha ha![/u]
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- im1229769911.png (488.53 KiB) Viewed 14508 times
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