Indigo 1.1.1
Hi Ono, since I am no longer an active developer I do not want to comment on this but share a quick thought as you know I switched to .obj format some time ago. I think it is best to be fit to a standard that has been around for awhile and is quite common in 3D apps. 
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Hmm, it seems that in comparison to the indigo_x64_linux_v1.0.9_2-build (running 1.1.1 with wine) the 1.1.1-build needs a 2 step shorter exposure duration with camera tonemapping and the blending with null material doesn't support other values than black and white (no semi-transparent with grey values?). But I use a really crappy blendmap 
Again don't call me exp. writer but I *believe* Maya can generate the embedded_2 format, hopefully through python cause mel is waayy too slow for reasonable meshes.fused wrote:not sure if it will be that easy to find out which surfaces are continuous and which are not... at least in c4d. dunno about other appsOnoSendai wrote:Makes sense? Thoughts?
Exporter writers: do you think you can export your meshes in such a format?
As for continuity issues... have you got a usefull link please
Now Maya is no reference because it has (or rather "is") a devellopement environment.
obsolete asset
Hey Ono,OnoSendai wrote: Makes sense? Thoughts?
Exporter writers: do you think you can export your meshes in such a format?
Well..I hate to say this, but xml format is the last thing i want to use when exporting from Max. It is slow and not useable for more serious scenes. Can you answer more clearly if obj and 3ds formats will work like they have so far? With or whitout the displacement and/or normal smoothing?
Re: Indigo 1.1.1
Hi everyone!
I have to admit I haven't read all the messages in this subject, but I think you'll be able to help me - as I'm getting totally MAD trying to find an answer!
:-(
I've recently downloaded some pre-made materials from Indigo's MatDB, but some of them don't work with Blender.
I've tried (and succeeded!) in changing the script in several XML files (extracted from the PIGM file) so that they work fine with Blender/Indigo...
BUT... in one of them, there's the following tag:
<displacement_map> (......) </displacement_map>
The problem is that Blender doesn't recognise this tag.
:-(
I tried to change it to
<disp_map>
<displ_map>
<disp>
and others...(thinking I could get lucky at some point!...)
But none of them worked...
Before you ask, I did look for an answer in many forums on the internet, but without success, even on Python's official website...
Many many many thanks in advance for those who could help me there...
(And sorry if I'm not posting this in the right subject thread...)
Bye!
:-)
I have to admit I haven't read all the messages in this subject, but I think you'll be able to help me - as I'm getting totally MAD trying to find an answer!
:-(
I've recently downloaded some pre-made materials from Indigo's MatDB, but some of them don't work with Blender.
I've tried (and succeeded!) in changing the script in several XML files (extracted from the PIGM file) so that they work fine with Blender/Indigo...
BUT... in one of them, there's the following tag:
<displacement_map> (......) </displacement_map>
The problem is that Blender doesn't recognise this tag.
:-(
I tried to change it to
<disp_map>
<displ_map>
<disp>
and others...(thinking I could get lucky at some point!...)
But none of them worked...
Before you ask, I did look for an answer in many forums on the internet, but without success, even on Python's official website...
Many many many thanks in advance for those who could help me there...
(And sorry if I'm not posting this in the right subject thread...)
Bye!
:-)
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Re: Indigo 1.1.1
I dont understand what you mean by "blender doesnt recognize the displacement tag", unless you meant indigo?
And which version of Blendigo/Indigo are you using?
And which version of Blendigo/Indigo are you using?
Re: Indigo 1.1.1
I'm using Blender and Indigo's latest (stable) versions...
Yes, I meant Indigo doesn't recognise the displacement_map tag...
I get an error message telling me it doesn't recognise this command line...
:-(
Thanks...
Yes, I meant Indigo doesn't recognise the displacement_map tag...
I get an error message telling me it doesn't recognise this command line...
:-(
Thanks...
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