Cindigo Wishlist
- pixie
 
- Posts: 2345
- Joined: Sat Dec 29, 2007 4:54 am
- Location: Away from paradise
- 3D Software: Cinema 4D
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Re: Cindigo Wishlist
until it arrives you can use an expresso script so that the polygon size is dependent of the light size.
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				- light.rar
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Re: Cindigo Wishlist
Many thanks. And I really forgot about the complexity of adjusting the intensity of light sources. Success in development!
			
									
									
						Re: Cindigo Wishlist
what would be nice is a "hidden from reflections" and "hidden from refactions" in objects and most of all for lights
			
									
									
						- pixie
 
- Posts: 2345
- Joined: Sat Dec 29, 2007 4:54 am
- Location: Away from paradise
- 3D Software: Cinema 4D
- Contact:
Re: Cindigo Wishlist
When exporting an animation I wish I could choose if textures were to be baked just once, and not on each frame. I remember once we had the camera export option where if it on, it would take into consideration and massively speed the export time.
			
									
									
						Re: Cindigo Wishlist
Wish to have r21 version and node framework support
https://developers.maxon.net/docs/Cinem ... _impl.html
			
									
									https://developers.maxon.net/docs/Cinem ... _impl.html
I'm sorry for my bad English
						- thesquirell
- Posts: 428
- Joined: Fri Aug 29, 2014 3:49 am
- Location: Novi Sad, Serbia
Re: Cindigo Wishlist
The dragons are coming, don't worry!  As for the nodal support, dunno about that.
 As for the nodal support, dunno about that. 
			
									
									
						 As for the nodal support, dunno about that.
 As for the nodal support, dunno about that. 
Re: Cindigo Wishlist
wishlist:
1. fog (volumetric lights)
2. 100% gpu denoising (now cpu + gpu as i see)
3. network rendering by frame for every node (now one-frame rendering for all nodes only implemented as i see)
4. command line exporter from c4d to igs file (it could be good if render starts without cinema 4d loading)
			
									
									
						1. fog (volumetric lights)
2. 100% gpu denoising (now cpu + gpu as i see)
3. network rendering by frame for every node (now one-frame rendering for all nodes only implemented as i see)
4. command line exporter from c4d to igs file (it could be good if render starts without cinema 4d loading)
Save fast preview
Button for save IPR window would be nice. I found some solution by screenshot app, but better if it would be integrated in C4D
I recorded it.
https://youtu.be/7c1oMupqDlE
			
									
									
						I recorded it.
https://youtu.be/7c1oMupqDlE
Re: Save fast preview
I added a ticket for this. It will be done (eventually).pavoda wrote: ↑Wed Apr 22, 2020 11:28 amButton for save IPR window would be nice. I found some solution by screenshot app, but better if it would be integrated in C4D
I recorded it.
https://youtu.be/7c1oMupqDlE

Thanks!
- pixie
 
- Posts: 2345
- Joined: Sat Dec 29, 2007 4:54 am
- Location: Away from paradise
- 3D Software: Cinema 4D
- Contact:
Re: Save fast preview
My take would be to take multiple full sized screen screenshots, and afterwards crop it on photoshop, and export the layers to files.pavoda wrote: ↑Wed Apr 22, 2020 11:28 amButton for save IPR window would be nice. I found some solution by screenshot app, but better if it would be integrated in C4D
I recorded it.
https://youtu.be/7c1oMupqDlE
La mia idea sarebbe quella di prendere più schermate a schermo intero, e poi ritagliarle su photoshop, ed esportare i livelli in file.
Re: Cindigo Wishlist
+1 
A button to Save Image or Send it to Picture Viewer is standard with IPRs/VFBs of other supporting engines.
			
									
									
						A button to Save Image or Send it to Picture Viewer is standard with IPRs/VFBs of other supporting engines.
Re: Save fast preview
I've added this for the next build.pavoda wrote: ↑Wed Apr 22, 2020 11:28 amButton for save IPR window would be nice. I found some solution by screenshot app, but better if it would be integrated in C4D
I recorded it.
https://youtu.be/7c1oMupqDlE
Re: Cindigo Wishlist
please add Cinema 4D 2024 support...
			
									
									
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