See, I'll have materials I can see inside of Blendigo, under the materials tab, but it doesn't export them, and they do not render.
Blendigo 1.0.5 Beta
- CryptoQuick
- Posts: 13
- Joined: Mon Feb 12, 2007 5:25 pm
- Contact:
I've been having some troubles with Blendigo not exporting all of my materials, only a few of them. This is a serious problem! Any thoughts on this?
See, I'll have materials I can see inside of Blendigo, under the materials tab, but it doesn't export them, and they do not render.
See, I'll have materials I can see inside of Blendigo, under the materials tab, but it doesn't export them, and they do not render.
// Intel Core 2 Duo E6700 / nvidia GeForce 7900GT / ASUS P5N32-SLI SE Deluxe / Corsair XMS2 800MHz DDR2 / 2x Seagate 7200.10 320GB / PC P&C Silencer 750W / Silverstone TJ07 //
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- CryptoQuick
- Posts: 13
- Joined: Mon Feb 12, 2007 5:25 pm
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I don't believe it's a layer issue, but thanks for the input, Vanessa.
Here's the .blend file, for your perusal, SmartDen.
http://www.superluminon.com/files/sonolumina_2p.zip
The only two materials that export for me are Plastic and Aluminum, even though I have settings for other materials.
Here's the .blend file, for your perusal, SmartDen.
http://www.superluminon.com/files/sonolumina_2p.zip
The only two materials that export for me are Plastic and Aluminum, even though I have settings for other materials.
// Intel Core 2 Duo E6700 / nvidia GeForce 7900GT / ASUS P5N32-SLI SE Deluxe / Corsair XMS2 800MHz DDR2 / 2x Seagate 7200.10 320GB / PC P&C Silencer 750W / Silverstone TJ07 //
CryptoQuick is Live! in High Definition, and Web 2.0 compliant.
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It is all right what happened. you have two materials Aluminium and Plastic. The other two are emitters. And emitters are no materials. Therefore they will be not exported as materials but as meshlights.CryptoQuick wrote:I don't believe it's a layer issue, but thanks for the input, Vanessa.
Here's the .blend file, for your perusal, SmartDen.
http://www.superluminon.com/files/sonolumina_2p.zip
The only two materials that export for me are Plastic and Aluminum, even though I have settings for other materials.
For the next time, please look first if you scene rendered correctly befor you screaming: "It don't work!"
and check Normals on left and right spirals
and don't forget to apply scale and rotate
BTW Nice thing you modeled there
same problem as Crypto
I was having the same problem till just now
i was developing a scene with blendigo 1.0.4 , and indigo 1.0.4 and it worked fine. i switched to 1.0.5 for both , and now i get
fatal error : "The Mesh 'CurveCircle.023' tried to use the material 'ring glow' which has not been defined.
the circle s a bezeir curve, the ring glow material is an "emmitter material"
so i converted the curves to meshes before export, and now it works...
it seems like blendigo used to do this automatically?
p.s., thanks for blendigo! its awesome, i love the material editor
i was developing a scene with blendigo 1.0.4 , and indigo 1.0.4 and it worked fine. i switched to 1.0.5 for both , and now i get
fatal error : "The Mesh 'CurveCircle.023' tried to use the material 'ring glow' which has not been defined.
the circle s a bezeir curve, the ring glow material is an "emmitter material"
so i converted the curves to meshes before export, and now it works...
it seems like blendigo used to do this automatically?
p.s., thanks for blendigo! its awesome, i love the material editor
Re: same problem as Crypto
You've right. Materials that assigned to Curves will be not taken in account. Thanx fpr bug report. I'll fix it ASAPVampyre wrote:I was having the same problem till just now
i was developing a scene with blendigo 1.0.4 , and indigo 1.0.4 and it worked fine. i switched to 1.0.5 for both , and now i get
fatal error : "The Mesh 'CurveCircle.023' tried to use the material 'ring glow' which has not been defined.
the circle s a bezeir curve, the ring glow material is an "emmitter material"
so i converted the curves to meshes before export, and now it works...
it seems like blendigo used to do this automatically?
p.s., thanks for blendigo! its awesome, i love the material editor
edit it happens only with emitters
- CryptoQuick
- Posts: 13
- Joined: Mon Feb 12, 2007 5:25 pm
- Contact:
Wow, those changes made a big difference! I'll have to remember that Screw makes your normals wonky... It makes sense. And applying scale and rotation makes the lines on the normals more averaged. I don't know exactly what that means in terms of the renderer, but it might make a difference in the emitter?SmartDen wrote:It is all right what happened. you have two materials Aluminium and Plastic. The other two are emitters. And emitters are no materials. Therefore they will be not exported as materials but as meshlights.
For the next time, please look first if you scene rendered correctly befor you screaming: "It don't work!"
and check Normals on left and right spirals
and don't forget to apply scale and rotate
BTW Nice thing you modeled there
At any rate, thanks a lot, man, that's good advice and I appreciate the compliment. It's starting to turn out good, now that I've got all the basics down, I can get fancy. Maybe I'll post it to the WIP section soon.
I also forgot to mention-- The reason I was thinking the materials weren't behaving properly was because I was being silly and got confused between changing the material in Blendigo, which just switches between different materials you can edit, and changing the material inside of Blender, which changes the actual material of the object.
// Intel Core 2 Duo E6700 / nvidia GeForce 7900GT / ASUS P5N32-SLI SE Deluxe / Corsair XMS2 800MHz DDR2 / 2x Seagate 7200.10 320GB / PC P&C Silencer 750W / Silverstone TJ07 //
CryptoQuick is Live! in High Definition, and Web 2.0 compliant.
CryptoQuick is Live! in High Definition, and Web 2.0 compliant.
-
thisisicejoe
- Posts: 6
- Joined: Sun Nov 18, 2007 4:15 pm
Hey guys, i cant even get the exporter to come up, i get this error message
"----------------------
BLENDIGO v1.0.5b
----------------------
Linux-platform: linux2 os.sep: /
Traceback (most recent call last):
File "<string>", line 2343, in <module>
File "/usr/lib/python2.5/posixpath.py", line 62, in join
elif path == '' or path.endswith('/'):
AttributeError: 'NoneType' object has no attribute 'endswith' "
it doesnt mean much to me...
could somebody give me a hand with this, though i'm sure its a really simple thing that i just missed
"----------------------
BLENDIGO v1.0.5b
----------------------
Linux-platform: linux2 os.sep: /
Traceback (most recent call last):
File "<string>", line 2343, in <module>
File "/usr/lib/python2.5/posixpath.py", line 62, in join
elif path == '' or path.endswith('/'):
AttributeError: 'NoneType' object has no attribute 'endswith' "
it doesnt mean much to me...
could somebody give me a hand with this, though i'm sure its a really simple thing that i just missed
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