
The normal view of the scene as directly lit, rendered with indigo looks like this:

And here is the image captured from inside the darkbox after 24 hours (not the fastest computer on the block though..)

It may not be pretty, but the image shows the physical accuracy of the indigo renderer. An even smaller pinhole would have left a sharper image, just as a real camera would, but the light reaching inside the box decreases exponentially. I'd love to see any other work that shows off not just the reflection/refraction of light sources, but also light reflecting off other surfaces, or possibly transmitted through a colored material, like a slide. It would be ridiculously slow, but I suppose you could even create a scene with a light shining through lenses to project a filmstrip on a screen!
I think I'll start playing with opposing mirrors next.
