
I've never dared to take photos to do textures (my 2 MP camera which is fine but a bit low res doesn't help probably), always stayed with free available textures for now. The ones you can see in that scene are from BbBs great texture thread and from the Maxwell material site, which I modified (the wood was pretty bright at first).
Thanks for the tipp BbB, the tutorials seem pretty helpful too.


I've done a rendering with the aperture image Ono provided, the images that are following are coming from a different stage during the rendering, with 1 being the first and 4 the final one before I stopped.
http://home.arcor.de/kadajawi/3D/firefly1.jpg
http://home.arcor.de/kadajawi/3D/firefly2.jpg
http://home.arcor.de/kadajawi/3D/firefly3.jpg
http://home.arcor.de/kadajawi/3D/firefly4.jpg
It looks to me as if the amount of fireflies increases, though they eventually appear to end up in a huge firefly soup and therefore clearing up again.
Btw. I've used your leather settings in this rendering, not sure if it turned out that well with the bright colour and the texture from the Maxwell material site. Only used it as bump map.