Pool reflections

Announcements, requests and support regarding SkIndigo - the Sketchup / Indigo exporter.
Post Reply
8 posts • Page 1 of 1
Laurie
Posts: 7
Joined: Wed Jan 30, 2008 9:21 pm

Pool reflections

Post by Laurie » Tue Feb 05, 2008 9:36 pm

I im rendering an external shot with the pool in the foreground. The problem is that the pool looks too mirror like.
How do i add a slight ripple effect, or is this asking to much? If not, is there a way to reduse the amount of reflection? Perhaps the ideal would be to do both.

Any suggestions?
Attachments
im1202201727.png
im1202201727.png (514.38 KiB) Viewed 3640 times

User avatar
Pibuz
1st Place 100
Posts: 2646
Joined: Tue Dec 11, 2007 7:58 am
Location: Padua, Italy
3D Software: SketchUp

Post by Pibuz » Tue Feb 05, 2008 10:49 pm

Hi Laurie!
Two hints for you: to make water plane less reflective use water IOR (1.33).

To make a nice ripple here's the workflow:
1. Instead of assigning a simple color to the water plane, try setting a texture, for example use the water texture that comes directly with SU mats presets. This won't give you my favourite bump, but it's just a way to start.
Now UVmap the texture in SU, to get the right size of your ripples.
When you're done, sot mat transparency to zero.
2. To edit SkIndigo material linked to your water mat, double click on it (you already know, isn't it?), then set the mat to specular, give 1.33 of ior; in the bump map slot, choose the water texture and give a bump value of 0.002.

Try this and upload your attempt!

I used this technique to render a wall of glass blocks and it worked..

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Wed Feb 06, 2008 1:24 am

Ripples also will slightly reduce the reflections:
Reflections are dependent on the angle, you see the reflective surface from. If you look at perfectly flat water, from this angle, you have in your scene, it'll most likely look like this. If you have a rippled surface, it'll have some more reflective and some more transparent parts. ;)

User avatar
alexmeyer
Posts: 150
Joined: Tue Jan 16, 2007 7:55 am
Contact:

Post by alexmeyer » Wed Feb 06, 2008 4:56 am

Dangit mark, that's what Laurie said! The question was HOW to do that in sketchup! :roll: :wink:
Though, I don't know how to do that exactly either... I'm not too much of a Sketchup user. :P



p.s. I'm just messing with you mark, you know that, right?
From uncyclopedia.org, on "Elephant's Dream":

"The choice of the title is highly significant, because while the movie does not feature any elephants nor dreams, no one understands what happens anyway."

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Wed Feb 06, 2008 8:24 am

He said, he wants to add a ripple effect and he said, he wants to reduce the reflections.
I connected the two of them ;)
Pibuz already offered a solution. :)

And yes, I know that. ;) usually, it's called spam, though... :P

User avatar
cpfresh
Posts: 501
Joined: Thu Jun 14, 2007 12:20 pm
Location: California, USA
Contact:

Post by cpfresh » Wed Feb 06, 2008 8:54 am

maybe try using the topo tools (smoove) to a create few few gentle waves ..?

Laurie
Posts: 7
Joined: Wed Jan 30, 2008 9:21 pm

Post by Laurie » Fri Feb 08, 2008 10:44 pm

thanks guys

been super busy, but when i can i will give it a try. my other question, is that this is the second pool i have tried, and they both seem to come out quite dark.

for a lighter, more transperent pool, any suggestions? Would i just set they opaqueness closer to zero to achieve both?

thanks again guys, you all super friendly.

whaat im impressed with indigo, well done.

crojack
Posts: 396
Joined: Tue Dec 04, 2007 1:48 pm
Location: Portland, Oregon
Contact:

Post by crojack » Sat Feb 09, 2008 5:40 am

there is a water preset, use that. I just did a small pool, used one of the Sketchup water textures, used the same texture as a bump, and than set the texture to the water preset. The material will go completely transparent in the model, don't worry about that.

Post Reply
8 posts • Page 1 of 1

Who is online

Users browsing this forum: No registered users and 11 guests