that's still with f-stop 2? Amazing how much DoF it has xD should be far more blur...
Yeah, one of the gridlines is 1m, more or less

Blender's Units are relative, which is great for artists, as they can choose, that one BU is one metre or one Kilometre or even one Micrometre, which makes it kinda flexible.
But in real world, you can't shoot all of those scenes with the same camera. Especially with very small scenes, you'll get problems, trying to do that

The DoF nearly entirely gets lost and if you get VERY tiny (smaller than most bacteria), you wont see any light any more, as the light, you'd need, has the wrong spectrum. It's not anymore visible to the human eye. There also are other limtiations... As Indigo aims for highest physical correctness, it simply assumes that your scene is scaled in metres. If you change the world scale in Blendigo (you can't change it in Indigo), your scene will be scaled, by simply multiplying your world scale with the BU.