Thx. for the help guys!
thx for the comments,
pibuz! Even though you call yourself a noob your work posted work reflect a quite impressive attention to quality and detail! I love your image with the chair and the vase in front of the window!
I used hybrid for this one and change the max. number of consecutive rejections from 500 to 200. From what I've read it makes the render a little biased, but it cleans up faster. I haven't noticed a noteworthy difference caused by this change yet. It cleaned up around the 3 hour mark. I also chose Whaats "thin glass preset" for the cabin.
I'm not sure about which method to use for what purpose, so at the moment I try a different one each time in the same studio setup and take my notes.
I'm sure we can find something about which method to use for what purpose somewhere on this forum.
While
Kram might find the studio setup useless, it serves my needs okay for the moment. Since I'm not changing the lighting setup, it's a constant and I concentrate on learning how to make realistic materials.
Less variables makes the learning process more step-by-step, and I like that. When I find myself more comfortable with step 1-4, I'll refine the lighting setup.
I agree with the comments made, and next I'll try to make a material with more than 1 UV map
(dirt, scratches etc.). Another thing I haven't learned yet, so that's a good thing.
