wip - kitchen

Get feedback from others on your works in progress
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Kram1032
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Post by Kram1032 » Sun Oct 21, 2007 3:16 am

uhm...
usually, HDRi-renders tend to have far more contrast ;)

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CoolColJ
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Post by CoolColJ » Sun Oct 21, 2007 8:53 am

I think the skylight from the physical sky is too strong, that's why it's better to block out most of the skylight with walls and such that would exist in real life. I mean you do have neighbours and trees and such :)

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Kram1032
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Location: Austria near Vienna

Post by Kram1032 » Sun Oct 21, 2007 9:19 am

yeah and atmospheric scattering and slight IoR differences in the air, due to pressure and heat differences and dust and other micro particles and... airplanes? xD
imagine a render with such details O.o
even trails from an air plane, that's just crossing.

Oh, and not to forget, the clouds, that aren't activated... any progress on that, Ono? :)

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CoolColJ
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Post by CoolColJ » Sun Oct 21, 2007 9:31 am

just use some diffuse transmitters for fake clouds if you can't seem them :)

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Markus
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Post by Markus » Sun Oct 21, 2007 9:09 pm

thanks, i try to correct the light :)

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Markus
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Post by Markus » Mon Oct 22, 2007 8:58 am

Rendering time : 7h
Attachments
im1192973106.png
im1192973106.png (837.86 KiB) Viewed 3057 times

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Kram1032
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Post by Kram1032 » Mon Oct 22, 2007 9:19 am

far less noisy, now :D

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CoolColJ
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Post by CoolColJ » Mon Oct 22, 2007 9:42 am

looks good

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Markus
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Post by Markus » Mon Oct 22, 2007 5:31 pm

Tahnks :)

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Kosmokrator
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Post by Kosmokrator » Tue Oct 23, 2007 4:07 am

yes less noisey but needs more rendering...
hey are u using exit portals for this scene or clasic sky system?

if u dont use exit portals...make a try....i thin will be much much beeter!
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