bug - opacity and black areas on mesh

Feature requests, bug reports and related discussion
EC20
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Post by EC20 » Fri Oct 12, 2007 6:34 am

Im stuck, still cant get any good render results

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Kram1032
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Post by Kram1032 » Fri Oct 12, 2007 6:47 am

... pic?
Any error message?

Which version of Indigo are you actually using? :) - in t8, there are issues with combined phong and specular elements in one scene, for example ;)

EC20
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Post by EC20 » Fri Oct 12, 2007 7:43 am

Im using Indigo v9 test 8 maybe thats the reason
didnt get any error message
but while rendering it comes out weird and with a problem in the shading, the part in the picture is detached because its making more bugs when connected
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7M render bug.jpg
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Kram1032
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Post by Kram1032 » Fri Oct 12, 2007 8:06 am

hum... sorry, I can't see any bugs^^
can you mark them? :)

EC20
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Post by EC20 » Fri Oct 12, 2007 8:24 am

yes ofcourse here,
(those strange brownish colors are not suppposed to appear)
:o
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7M render bug marks.jpg
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Behrendt
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Post by Behrendt » Fri Oct 12, 2007 10:15 am

Maybe its the fact that you use n-gons ? Otherwise i can't understand your meshflow.

EC20
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Post by EC20 » Sat Oct 13, 2007 1:18 am

I think the wire is ok because when I rendered it from a new file I got it without any bugs or strange colors
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Kram1032
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Post by Kram1032 » Sat Oct 13, 2007 9:32 am

strange colour bug...
Once again such a bug, that appears ONCE, and you can't repeat it...

EC20
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Post by EC20 » Sun Oct 14, 2007 6:25 am

yes I think I did it!!
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Kram1032
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Post by Kram1032 » Sun Oct 14, 2007 7:20 am

and finally, one can see, what it's supposed to be :D - partly, at least^^
NOW, I want to see the FULL thing :)

EC20
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Post by EC20 » Mon Oct 15, 2007 1:35 am

should I continue here even if its not bug related?

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Kram1032
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Post by Kram1032 » Mon Oct 15, 2007 1:42 am

usually, one would start a WIP, now ^^

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