do you think we'll...

General questions about Indigo, the scene format, rendering etc...
vansan
Posts: 67
Joined: Fri May 04, 2007 2:35 am

Post by vansan » Fri Aug 24, 2007 11:53 am

Ono could just make a realtime engine for animation purposes and sell it. :D Those, who are in the game will buy it to give his clients all they want.

User avatar
deltaepsylon
Posts: 417
Joined: Tue Jan 09, 2007 11:50 pm

Post by deltaepsylon » Fri Aug 24, 2007 12:43 pm

but i think he wanted to make money from what he already made, namely indigo
-----
P5N32-C Coffee machine overclocked to 4 cups a minute! still not enough...

oogsnoepje
Posts: 35
Joined: Sat Aug 18, 2007 10:20 am

Post by oogsnoepje » Fri Aug 24, 2007 1:41 pm

deltaepsylon wrote:actually: it can become shareware that costs like 5-15 USD, i know that about 100 pple would buy it at least, or I would at least. Then after a while, it could become opensource, cuz the reason that pple pirate software is cuz its too expensive, so if its a low price, more pple buy it and ono makes good hard cold cash... :twisted:
Perhaps you've not given it a thought yet because of your age, but it's impossible to make a living out of it when selling a piece of software like Indigo for only 15 USD. It would make no sense to go commercial then.

Just like you, Ono is one of the human species (well, I guess he is, I'm not sure so please do not take my word on that). Each member of the human species needs food on the table to survive this thing they call "life". You probably get your food from the two persons who modeled you. Ono has about fully mutated into a grown up person now, who needs to take care of his own food. There are two ways to do that:

1. Hunt around the forests, slap animals in their faces and eat them
2. Ask money for the thing he seems to do a lot: coding on Indigo

Personally I do not think it's a good idea to kill animals by throwing a computer at them (what happens when you don't hit the animal?), so option two is probably the better of the two to get steak on the table.

Yes, the reason people pirate is often the price, but you have to realize that Indigo is not a Tiny-Toon-Play-Doh-Package for rendering l33t pre-made models with pre-made materials in pre-made scenes. Saying that Ono should sell it for 15 USD is like telling a car dealer to sell you that Porsche for 1000 USD.

I think the Silo-way would be a great and positive choice, with about 100 USD as a good starting point (or just keep it free, I wouldn't mind that either :P ).
Last edited by oogsnoepje on Fri Aug 24, 2007 3:09 pm, edited 1 time in total.

User avatar
xrok1
Posts: 287
Joined: Wed Jun 13, 2007 11:26 am

Post by xrok1 » Fri Aug 24, 2007 2:04 pm

another way which i think would be the best, is to focus on perfecting plugins (exporters). then selling the plugins and including indigo for free. this way the input and interface is being controlled allowing a more controlled product; less tech support. and a $20 price point to customers while probably outselling the renderer 100:1. So customers are happy ($20) ONO happy, full belly, we are all more than happy to give our $20.

then when the 3D companies see the renders with their products and third party renderer who knows, they may just pay for a license now ONO's belly is full of steak & lobster.

User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Post by fused » Fri Aug 24, 2007 7:02 pm

xrok1 wrote:another way which i think would be the best, is to focus on perfecting plugins (exporters). then selling the plugins and including indigo for free. this way the input and interface is being controlled allowing a more controlled product [...]
:shock:

that sure would mean a few extra $ in my pockets...

but seriously guys, dont you think you'r wasting your time discussing indigos future? the only one who should decide (and sure will) about indigos future is ONO.

mrCarnivore
Posts: 517
Joined: Sun Mar 04, 2007 6:20 am
Location: Stuttgart, Germany

Post by mrCarnivore » Fri Aug 24, 2007 7:32 pm

deltaepsylon wrote:edit: i good idea. We could have a small pixel value modified to a certain number, and that pixel would always stay that way, so it'd be like a watermark, only 1 pixel though.
that way if some company is producing images and art commercially, we could see the watermark.
Lol. You didn't think this one through, did you? If you wanted to add a watermark (although nobody really wants to have a piece of software that creates watermarked images, let alone pay for it) you have to do it muc more complicated. If you wold just change one pixel value, anyone could easily repaint that pixel in photoshop or any other program and thus destroying the "watermark"...

I asked Ono myself a while ago about his plans and he said something like free for non-comercial use and pay for commercial use. He will NOT make the code open-source, nor see I any reason, why he should go open source...
He developped the software on his own, anyone else would have to understand the (in the meantime really complex) code before he wanted to add something. And moreover, letting a well developped program (written by a single person!) go open source would definitely worsen the structure of the code and make it worse.

The better approach, if he wanted óthers to be able to produce plug-ins for indigo would be to write an API. But I definitely think that that is very low priority atm.

User avatar
OnoSendai
Developer
Posts: 6244
Joined: Sat May 20, 2006 6:16 pm
Location: Wellington, NZ
Contact:

Post by OnoSendai » Fri Aug 24, 2007 9:51 pm

Hi,
check this 'plans for Indigo' thread..
It's still relevant.

http://www.indigorenderer.com/joomla/fo ... ans+indigo

oogsnoepje
Posts: 35
Joined: Sat Aug 18, 2007 10:20 am

Post by oogsnoepje » Fri Aug 24, 2007 10:31 pm

Wow. Just wow :shock:

User avatar
deltaepsylon
Posts: 417
Joined: Tue Jan 09, 2007 11:50 pm

Post by deltaepsylon » Fri Aug 24, 2007 10:42 pm

Lol, finally a word from master ono.

BTW about the watermark, i'd be easy to paint the pixel(s) over if you knew which one they were :twisted:
-----
P5N32-C Coffee machine overclocked to 4 cups a minute! still not enough...

mrCarnivore
Posts: 517
Joined: Sun Mar 04, 2007 6:20 am
Location: Stuttgart, Germany

Post by mrCarnivore » Fri Aug 24, 2007 11:09 pm

deltaepsylon wrote:about the watermark, i'd be easy to paint the pixel(s) over if you knew which one they were :twisted:
The pixel(s) have to be close to colour to its neighbours, otherwise they would be very easy to spot, just by looking...

Also: Ever heard about post-processing?
By changing the brightness/contrast or colour of the image after rendering is finished you would destroy the pixel(s) containing the "watermark". So again: Watermaarking has do be robust against malicious or accidental changes/manipulation.
If you want to reach that robustnes, you have to weave the watermark into the image in a lot of places and thus you reduce the quality of the image, which is annoying and will repell a lot of users.

Conclusion: Watermarking reduces image quality and still isn't robust enough. So watermarking is a nono!

User avatar
deltaepsylon
Posts: 417
Joined: Tue Jan 09, 2007 11:50 pm

Post by deltaepsylon » Sat Aug 25, 2007 12:12 am

i cant beleive i wrote the above posts :shock: musta been later at night than i though.
yeah, the watermark idea was stupid
and whoever said that ono couldnt make a living of a 10 dollar priced indigo: he wont. he is programmer by profession, and i was thinking on just getting him some extra dessert, not filling his belly :lol:
-----
P5N32-C Coffee machine overclocked to 4 cups a minute! still not enough...

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Sat Aug 25, 2007 5:50 am

Ah!

Hum... I didn't reply to that post....
But I think, I read it, already...

Ok, so, that's still your plan :)

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Post by CTZn » Sat Aug 25, 2007 12:03 pm

Me again: if you donate enough Ono may have some extra dessert, for now donation are needed for server maintenance, but any amount is welcome, there is no minimum so don't be shy, same applies for maximum ;)
obsolete asset

Post Reply
28 posts

Who is online

Users browsing this forum: No registered users and 39 guests