Get feedback from others on your works in progress
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Kosmokrator
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by Kosmokrator » Thu Aug 09, 2007 9:00 am
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
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DaveC
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by DaveC » Thu Aug 09, 2007 9:28 am
Doc, you must teach me your techniques in texturing. It seems to come so naturally to me. Set up a school or something, please!

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CoolColJ
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by CoolColJ » Thu Aug 09, 2007 9:55 am
BTW these would be called finished pics/renders

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OnoSendai

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by OnoSendai » Thu Aug 09, 2007 10:53 am
I think the blend of all 3 (diffuse tranmitter, phong, sss) looks best as well.
However the diffuse transmitter + phong technique will still be useful for single surface geometry and fast rendering.
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manuel
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by manuel » Thu Aug 09, 2007 11:32 am
very nice tests. this scream for a tutorial in the wiki

)
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BbB
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by BbB » Thu Aug 09, 2007 7:11 pm
I second Dave on opening a school...
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mrCarnivore
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by mrCarnivore » Thu Aug 09, 2007 7:28 pm
Thanks for the model and the materials!
The triple blend looks best, but the sss component makes it very slow, doesn't it?
How about rendering one layer phong, the other transmitter and then combine them in photoshop (or gimp) with somthing like "if brighter"... that would increase the brightness of the translucent leaf and not decrease the brightness of the dark one.
Yes, I know it's cheating....
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Kram1032
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by Kram1032 » Thu Aug 09, 2007 9:50 pm
...and more work, as you need an other app.
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Nortmobile
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by Nortmobile » Fri Aug 10, 2007 5:18 am
**Shakes angry fist** Dr. your work is beautiful. It should inspire me but instead it make me want to give up cause I realize I have a long way to go. Great work. Great job, I'm going to go cry now...

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Kram1032
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by Kram1032 » Fri Aug 10, 2007 8:03 am
Uhm...
That's not the best 1st post, I saw, 'till now....
Welcome, Nortmobile, here, a rag for you.
Instead of crying, show us your work

(In your own thread)
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drBouvierLeduc
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by drBouvierLeduc » Fri Aug 10, 2007 10:31 am
Hey, nortmobile, i started about one year ago rendering cubes with blender internal... keep it up !
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BbB
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by BbB » Fri Aug 10, 2007 11:15 am
Yes. But then again, you're a Docteur...
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Kram1032
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by Kram1032 » Sat Aug 11, 2007 12:26 am
You got a Dr.-title in Blenderarts and -modelling
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