StompinTom wrote:how big/what resolution are your image maps? are you using photo manipulation or are you painting them?
textures are approximatively 2000x2000 px each.
they are both painted and mixed with different samples from pictures.
For instance, the eye are from a picasso painting. The cracks of the wood are from pictures of rusty metals, etc...
Now I'm trying to render the whole puppet, but I'm getting billions of memory errors.... *sob*
(edit : memory errors happened because I was stupid. just had to tweak the multires options of blender. Works fine now)