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OnoSendai

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by OnoSendai » Sat Mar 24, 2007 4:03 am
dougal2: cool stuff!
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OnoSendai

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by OnoSendai » Sat Mar 24, 2007 4:03 am
Try pointing it at the sun and see if you get some lens flares

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suvakas

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by suvakas » Sat Mar 24, 2007 4:16 am
OnoSendai wrote:Try pointing it at the sun and see if you get some lens flares

If that is possible, then it would be the coolest thing after inventing the GI rendering.
Is it possible? At least theoretically?
Suvakas
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dougal2

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by dougal2 » Sat Mar 24, 2007 4:46 am
suvakas wrote:OnoSendai wrote:Try pointing it at the sun and see if you get some lens flares

If that is possible, then it would be the coolest thing after inventing the GI rendering.
Is it possible? At least theoretically?
Suvakas
yes it's possible... rendering right now. i'l post later.
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suvakas

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by suvakas » Sat Mar 24, 2007 4:49 am
whoo..cool..can't wait
Suvakas
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Kram1032
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by Kram1032 » Sat Mar 24, 2007 6:22 am
Can't wait either

Can you use higher poly lenses?
They're edgy @ edges...
Looks great, through!
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dougal2

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by dougal2 » Sat Mar 24, 2007 6:42 am
Kram1032 wrote:Can't wait either

Can you use higher poly lenses?
They're edgy @ edges...
Looks great, through!
i have subsurfed them this time, but they still look a little edgy. I'm not too worried about that though.
One thing I have realised is that in order to get a nice "off centre" flare I think I'll need to model a real aperture (a plane with a hole in it, it should be placed where the + mark is on the crossection diagram).
the render i've got going at the minute has the sun dead centre, a couple of nice circular flares (i dunno really if they are real proper flares though??!). there is no lens aperture.
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dougal2

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by dougal2 » Sat Mar 24, 2007 8:27 am
sunset
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dougal2

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by dougal2 » Sat Mar 24, 2007 8:31 am
and if that doesn't look enough like HAL9000, here's an earlier test that went a bit wrong.
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Kram1032
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by Kram1032 » Sat Mar 24, 2007 10:39 am
chronologically the first one is "artistical" and you could earn 100000000...$ for it, if you painted it by hand
2nd one looks great

But the sun looks a bit small...
I think, it would look greater, in real life... maybe, it's the turbity...
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CTZn
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by CTZn » Sat Mar 24, 2007 11:38 am
Adding lens rigs is a nice idea of a plugin for Indigo ! It would be even better if lenses were generated procedurally within Indigo itself (using mediums to do some CSG-like operations maybe).
I tried to do this by some "destructive solid geometry" but didnt get it to work
Caution with normals then, CSG is not easily successfull in every 3d package...
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